Map Description Dust is a small asymmetrical map build built on the upper part of Erosion. Then center of the map uses mostly natural terrain, while the outer edges have several structures. Blue team spawns near the sniper tower on the lower end of the map, while red team spawns near the upper large building. The inital drops are a sword on the bridge in the middle of the map, rail gun in the building, and a sniper in the Sniper Tower. For the random drops check out the Overview below. The map plays best with 6-12 people with either teams or FFA. It is set up for Slayer, Flood, CTF, KOTH and Oddball. Current Version: v1.3 Compatible Gametypes Capture the Flag Flood King of the Hill Oddball Regicide All Slayer Variants Download Click HERE to get to the online fileshare. Or You can go through the in-game file browser (File Browser > Map Variants > File Share Search >SixteenthMatt>Dust) Weapons Initial Drops Sword Railgun Sniper UNSC Turret – 120s Random Drops Sticky Detonator – 12.5% Needler – 12.5% Railgun – 13.3% Sniper – 6.65% Beam Rifle – 6.65% Sword – 8.3% Saw – 8.3% Rockets – 7.5% Binary Rifle – 7.5% Frag Grenades – 5.5% Plasma Grenades – 5.5% Pulse Grenades – 5.5% Overview Yellow=Initial Drops Green=Random Drops Screenshots Spoiler Center Sniper Tower Base Sniper Tower Building Outside Building Inside Left Building Inside Center Building Right Large Structure Outside Large Structure Inside Small Structure Lift Cave Map Updates 3/24/13 – Map Posted V1.1 3/25/13– Tiny Update V1.2 Swapped 2 random drops, new version linked. 3/31/13 – Killzone Fix V1.3 Fixed killzone poking into the map 4/14/13 – V1.4 Added more cover to center & outside of the building Deleted some initial drops Lowered wall in large structure I have tested the map a few times but feedback is always welcome. Download the map by clicking HERE and be sure to check out my other maps. Thanks to everyone that has helped me with this map.
Updated the map with a few balancing changes based off of a few play tests I had a little while ago. For details check out the initial post.