Sentiment

Discussion in 'Halo 4 Archive' started by Given To Fly, Mar 17, 2013.

  1. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    Sentiment
    By: Given To Fly 93

    Hello people. Here's my map.

    This map was inspired by Epitaph from Halo 3, but is clearly a unique map. It was built with 2v2 gameplay in mind. So it isn't a very large map, but 2v2 works great on it. Also set up for FFA and all the above listed gametpes.

    I started it for regular 2v2 gameplay, but finished it for the Dust-up tournament.
    I'm not really one for words today... So here's the part that makes it worth reading. The pictures!

    - Overview -
    [​IMG]



    Blue Spawn
    [​IMG]

    Red Spawn
    [​IMG]

    Rocket Spawn / Green
    [​IMG]

    Bottom Lift / Hammer Spawn
    [​IMG]

    A few more pictures​
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

    Thanks!​
     
    #1 Given To Fly, Mar 17, 2013
    Last edited by a moderator: Jul 26, 2013
  2. Audienceofone

    Audienceofone Forerunner
    Senior Member

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    In all honesty, I feel like this map could have used more testing than it received. I believe the one I was in the other day was your first go at it and while I see some things addressd, i have concerns. The yellow top area is still looking incredibly like the overpowered place to be and bottom yellow looks a bit campable as well with that hammer. The rockets also appear to be a bad idea (I generally frown on them in every small team map. I's suggest sticky detonator or railgun instead.)

    Other than the issues, the map looks nice and I'm glad that you implemented some alterations since the last time I played. I'll have to get a game and see just how different it is.
     
  3. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    I understand the concerns, there are only 2 shots in the rockets, top lift has been completely opened up and is much less powerful. More cover added to green and blue/red middle ledges.

    It's true that it could have gone through more testing, but I think it plays pretty well with just the changes made that you addressed. Without having to completely change the map.
     
  4. Urban Myth

    Urban Myth Ancient
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    #4 Urban Myth, Mar 17, 2013
    Last edited: Mar 17, 2013
  5. Kazerra

    Kazerra I Beat the Staff!

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    This is a really nice looking map. I enjoyed our exceptionally close game from a few days ago, and I'm glad to see you've implemented the suggested changes.

    I think opening up Top Yellow will definitely hinder it's power, and I like how the Rocket is on the opposite side of the map to draw people away from Yellow. Was that in our game? If it was, I didn't notice it haha.

    Aesthetically, everything looks splendid. Good job with this. Invite me to another game sometime, as I'd like to play on the improved version.
     
  6. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    I don't remember man, but yeah it definately plays better now though... Rockets are a huge deal especially since theyre on opposite side!
     

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