Remake H2 Lashout(Ravine)

Discussion in 'Halo 4 Archive' started by FTG Insanity, Mar 9, 2013.

  1. FTG Insanity

    FTG Insanity Forerunner
    Senior Member

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    H2 Lashout [Lockout] (Team, Objective, FFA, etc)

    Secondary Download Link (H2 Lockout Competitive): File Browser Halo Official Site

    Note: Video has been updated!



    H2 Lashout

    Formerly known as FTG Lockout, a remake of Halo 2's Lockout originally remade into Halo Reach.

    This map focuses on recreating everything that Halo 2 fans love about the original Lockout when it comes to gameplay, line-of-sight, and trick jumps.

    Storm rifles replace the original Plasma Rifle spawns, an Assault Rifle replaces the SMG spawn, and a Carbine replaces one of the needler spawns.

    A secondary version has been added that mimicks the No Duals weapon layout which was used for MLG gameplay.

    Weapon respawns are not exact to the original but are balanced for a proper experience.

    3 Team specific neutral respawn areas are located at 4 different parts of the map as well as a weak team specific neutral respawn area which is located bottom mid.

    All respawn points were mimicked from the original using a copy of Halo 2 on another Xbox as well as by myself watching gameplays on youtube.

    Recent changes have been made to most of the columns ledges and sniper tower in order to provide a better and closer gameplay experience to the original.

    110% Speed, No sprint and No Instant Respawn settings are recommended but this map also supports regular Halo 4 settings.


    Screenshots

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    More Screenshots

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    #1 FTG Insanity, Mar 9, 2013
    Last edited by a moderator: Sep 8, 2013
  2. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    Nice looking remake. Looks like Halo 2 to me. I actually like the whole gray feeling theme. It keeps the map more faithful to the original. Shutout to me looks like a rainbow, not lockout. Lockout was grim and eerie, you've achieved that.

    Two questions: What's the point of the wall coliseum sticking out like a sore thumb in the first picture? Also, I can't tell exactly from the pictures but did you remove the LOS from the BR tower all the way down to below Sniper tower? I hate that LOS. It was never there in Halo 2.
     
  3. AUS Keanu 15

    AUS Keanu 15 Promethean

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    the first thing that sticks out to me is that it doesn't look like a damn playground with all the colors like shutout. Looks really nice and meticulously put together.
     
  4. FTG Insanity

    FTG Insanity Forerunner
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    In the original lockout, you could bounce a grenade from the ceiling and have it land on top of BR tower. That's why that coliseum wall is there.

    What do you mean by LOS? Line-of-sight? The line-of-sight from BR1 to Snipe1 is very accurate to the original Lockout.

    This is not an edit of Shutout.
     
  5. Xsjados

    Xsjados Talented
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    This is prob the best lockout remake out there right now... Although there are somethings with the aesthetics that I don't really agree with, you stuck to whats more important build scale and accurate gameplay.
     
  6. FTG Insanity

    FTG Insanity Forerunner
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    Thank you very much. I have updated this thread with the latest version which adds a better respawning system, railings/dominion pieces in place of the columns, angled ledges, and changes to Sniper/BR/Grav Lift areas which all provide a better classic experience.

    Please make sure to redownload. :)
     

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