Belfast Station Note: I wasn't sure what category to put this into Ever since playing Dominion for the first time, I've fallen in love with the dynamic nature of the gametype. How capturing a base and holding it can effect gameplay. I wanted to create a smaller scale, faster pace version of the gametype that I liked so much. This is a map created to play my custom variation of Dominion I've named "Turret Control" It's essentially the same as Dominion except that capture times are slightly faster, and turrets are indestructible. This makes for an interesting flavor of dominion gameplay that is smaller, faster paced, and unique. I wouldn't recommend a party any larger than 8, however I've only tested with up to 6. The map I built is a large bridge that has three capture points, all of which have two turrets guarding the points. I'd love to see someone else forge a map with this gametype in mind. I've implemented Turret Control on some other maps I've downloaded and it was pretty easy to add into competitive maps that were medium to large. Pictures: Make sure you download "Turret Control" - this will not function correctly with the default Dominion gametype.