Da Capo

Discussion in 'WIP - Works In Progress' started by TheJudge, Dec 24, 2012.

  1. TheJudge

    TheJudge Promethean
    Senior Member

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    Hey Everyone!

    I'd like to present my first ever map to Forge Hub: Da Capo

    A little about me; I am currently a Biochemistry and Molecular Biology major in his junior year of college. I have always had a passion for the unknown and love diving into my thoughts and really thinking about the world around me. I have been a gamer all my life and have been a Halo fan since its initial release. I love forging and have spent countless hours playing around with my ideas, testing my creativity. I joined Forge Hub to finally present my maps, in an attempt to receive feedback which will better my skill as a forge nut. I hope to have a good relation with many, and will offer my support to all those who are in need. But for now, Enjoy Da Capo.

    TL;DR - I like science and video games, I'm pleased to join Forge Hub and help the community.

    Recommended Players;
    2v2, 3v3, 4v4

    Supported Gametypes;
    King of The Hill
    Capture The Flag
    Infinity Slayer

    About Da Capo;
    I am releasing this map in hopes of receiving criticisms which will allow the map to reach its full potential. Da Capo (Meaning From the Head, or From the Beginning) is a symmetrical map which offers straight lines of sight in areas, while still allowing adequate amounts of cover should the need arise. Each end of the map consists of a base, known as 'Blue Base' and 'Red Base'. In the middle of the map you will be able to see the pit-like flag rooms (The Pit from Halo 3) which offer multiple paths toward every part of the map, which flank the central structure. Enjoy.

    Here are a few screenshots of Da Capo;
    My Gamertag is iSpree v3. Please add me if you wish to download the map.


    Red Base, Initial Spawn Point
    [​IMG]
    Side Room, looking into the center of the map [​IMG]
    Top of Blue Base
    [​IMG]
    Alternate view of center of the map
    [​IMG]
     
  2. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

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    Damn it, I hit f5 after being almost done with my post, so I'll be brief.

    Welcome to Forgehub.

    There's a bit with a ramp sticking out of the back of your blue base pic - it seems out of place and awkwardly sitting there. Is there anything you could do to "tuck it in" a bit more into the map?

    Also, I'm sure almost all of us here know the Pit :) This doesn't seem like a copycat map at all to me, so I'm glad for that.
     
  3. TheJudge

    TheJudge Promethean
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    Sure! Easy fix, It is a portion of a strut. I thought it added character but on second thought it will probably just inhibit jumping.
     
  4. theSpinCycle

    theSpinCycle Halo Reach Era
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    I wasn't talking about a strut :p I'm talking about the whole back ramp area. It's much larger than a strut.. :)
     
  5. TheJudge

    TheJudge Promethean
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    Oops! I was looking at the wrong picture. But Yeah, its one thing I was thinking about changing.
     

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