Advanced Materials

Discussion in 'WIP - Works In Progress' started by WhackyGordon, Dec 16, 2012.

  1. WhackyGordon

    WhackyGordon Forerunner

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    Advanced Materials

    A small/medium sized 4-8 player Slayer/Oddball/CTF map
    [Map available on my fileshare; GT WhackyGordon]


    Screenshots:
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    [​IMG]

    Note: Jump-pads connect the upper and lower levels, and the middle area is one big jump-pad. The small jump-pads are signified by metal pallets wired into junction boxes.
    [​IMG]

    Gametypes Supported:
    Team Slayer (and Infinity Team Slayer)
    Team Oddball
    Team CTF


    Note: Due to a glitch with the trait zone system, radar is currently forced enabled in jump zones. I'm working on coaxing it into keeping things set to 'Unchanged'.
     
    #1 WhackyGordon, Dec 16, 2012
    Last edited: Dec 16, 2012
  2. Teancum

    Teancum Forerunner

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    Okay, I'm really digging the use of the Impact items. They're integrated as hallways in a larger map. When the file share search comes back up I'll download.
     
  3. WhackyGordon

    WhackyGordon Forerunner

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    There - sent you a message on XBL. You can use that to view my fileshare, afaik.
     
  4. Starship Ghost

    Starship Ghost Promethean

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    nice work Whacky... very nice aesthetics you got here and great use of dynamic lighting.
     
  5. WhackyGordon

    WhackyGordon Forerunner

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    Thanks. I'm surprised I haven't seen more people use the coli windows on Impact. They're really cool looking. They definitely add a nice atmosphere when you use them for a ceiling.
     
  6. Starship Ghost

    Starship Ghost Promethean

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    yeah man good thinking, that's probably what I would do although I haven't messed around on Impact yet... even though I like the atmosphere setting on Impact the best of the 3.
     

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