Lateralus

Discussion in 'WIP - Works In Progress' started by reaper3bot0, Nov 21, 2012.

  1. reaper3bot0

    reaper3bot0 Forerunner

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    Lateralus
    Impact

    [​IMG]

    An abandon facility comes under threat and the UNSC forces are alerted and sent out to fight the hostile invaders. Featuring a 3 level base / outside area, for 8-16 players BTB CTF / Infinite SLayer. Top area is a outside court featuring two man cannons and back base like area. 1 st level inside base features 4 jump spots to second level, and open envitorment battle areas, including 2 gravity special jump spots to transition to back of first level.
    2nd level features multiple drop down area's for close combat quarters, large corridors and nice clean Line of sights.


    Lateralus - YouTube


    Located on File share tagged: reaper3bot0 or bloodiest or slayer or ctf
     
  2. lapiscool

    lapiscool Promethean

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    Being this looks like a very space stationesc, I'm surprised you didn't have a low grav zone on the roof there. Also, it really looks like that antenna on the silo in the back is of centered. Bugging the hell outta me.
     
  3. PA1NTS

    PA1NTS Forerunner
    Forge Critic Senior Member

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    Looks pretty solid. Im liking the layout, and how it is a multi tiered BTB map. They are rare to find and hard to plan out. I'd definitely be down to test this. You kinda inspired me to make a BTB map now...

    Lateralus? Tool reference?
     
  4. reaper3bot0

    reaper3bot0 Forerunner

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    add me reaper3bot0

    anyone else wanna test add me Xbox live


    lapiscool no lag at all
     
    #4 reaper3bot0, Nov 21, 2012
    Last edited: Nov 22, 2012
  5. bloody fetus

    bloody fetus Forerunner

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    only problem i can see without playing is the line of sight on the upper large play area is huge 360 degree, break it up with some structure or it looks like you could probly just double stack some of those crate/blocks in the middle. other then that looks good keep it up and message me if you need playtesters.
     
  6. reaper3bot0

    reaper3bot0 Forerunner

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    Thanks for the feedback. While I would like to add more things forge will not allow it. apparently there is a soft cap on pieces even thou I did not spend my entire budget... I think I'm at 8700 or so on this version... But alas they seem to include everything spawns and what not and limit how many items you are allowed to place down.
     
  7. Kazerra

    Kazerra I Beat the Staff!

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    I'm a fan of this because the map suits anyone's play style. Like long-range DMR fights? Stick to the top level and shoot people cross-map. Fan of CQC? Stick to the lower levels and toss grenades in those tight corridors. These two main areas also provide multiple routes from one base to the other, which is nice to see.

    I am a little bit worried about the lack of cover in the top level, however. It's always a pain when you run out of pieces to use, but I would try and figure something out to improve gameplay. In its current state, the top level may be a no-go area if someone gets their hands on a Sniper.
     

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