Setting up weapons for Infinity and Regular Slayer

Discussion in 'Halo and Forge Discussion' started by Paranoia UK, Nov 25, 2012.

  1. Paranoia UK

    Paranoia UK Ancient
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    Has anyone worked out how to set up a map so it has ordnance drops for infinity and normal weapon placements for regular slayer?

    It seems that you can only apply the Slayer Tag to the weapons which means that all weapons spawn in both variants. This makes it difficult to set up a 'Forgotten Treasures' map which dictates that it should run both versions of slayer.

    To keep within the rules the map would have to have initial ordnance drops for infinity but also have normal weapons placed on the map for regular slayer.

    The problem is that to have both sets of weapon on the map, they are both available in each gametype. There should be a tag for Infinity Slayer really. This would mean that you could have one map which caters for both gametypes.

    Anyone worked out a way around this? Obviously you could just have all weapons set to initial ordnance which would appear in Infinity and Regular. However this would not be ideal for remake accuracy. An ideal remake would have the weapon perched on a block, or leant against a wall like classic maps rather than appearing from a drop pod type thing.
     
  2. ExTerrestr1al

    ExTerrestr1al Promethean
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    no, but I would like to know this as well. I think it is a huge oversight on the part of the developers
     
  3. thesilencebroken

    thesilencebroken Jill Sandwich
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    Actually, ordnance drops appear in both gametypes. Laid out classic weapons only appear in Infinity. Slayer Pro doesn't allow weapons on the map. I have a classic slayer gametype in my fileshare that fixes that, but it doesn't resolve the ordnance/laidout problem.
     

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