Divide Download Here divide is a foundry map cut down the middle with a one box high wall i have placed two open double boxes to allow you to travel through the wall and there is a gap towards the middle of it. there are bridges on top of each side of the wall and on the centralbridge there is the rocket launcher. at one end there is a 2 box high tower with the sword on top, you need to pick up on of the many grav lifts placed around the map to get up there. on one side of the wall there is a two storey building with a sniper, two spikers, brute shot and on the roof there is a gravlift (this could be used as a base, but i chose not to) there are two ways in the front door or on one side there is a dumpster which you can jump on and then jump through a whole in the wall. next to that building there is a small structure with the camo on top of it and a couple of weapons on the other side there is a bridge with a beam rifle beneath it and a two box high pillar with the camo on it. there are no real special points on this side but there is alot of elevated positions and small alleys to ambush people from. i blocked off the back of foundry because there was no need for it so it would just waste money. this is one end of the central wall... and this is the other the sniper building the camo structure this map took me and my friend (Platinum Bassat) 6 hours to make so if you could please rate it that would be great or if you have any tips that would be cool too.
i have changed a few barely noticeable parts of this map since i posted it ubt i have changed the link so it's ok
I like how you didn't go really over the top with the map. I can tell by looking at it that you thought it out very hard and such. I've seen a lot of maps that have a similar concept but couldn't execute it well and I beleve that you did. Did you have any gametypes in mind while working on it because from the screenshots it look like a really good FFA/Team Slayer map. I also like how instead of using "Walls" for the center-divide, you chose "Fence Walls" which I thought was a good choice because the players do get a sense of division in the map but still know that they can kill from the opposite side of the map. Overall I believe that this map was a well thought out and great map.
thanks for the feedback and i did design it for all types of slayer but i have been told it can be used for ctf or neutral bomb assault. i would turn the bridges upside down but it took so long for them to get just right the first time, i will turn them upside down in future maps though
i loved making this with you but i've had an idea could i make a modification so it includes vehicles?
i had a blast even though i was up till 2 am perfecting it and yes you can add vehicles if you can find the budget to make it even