Map Design Guideline (By Joel McDonald)

Discussion in 'Halo and Forge Discussion' started by xzamplez, Oct 8, 2012.

  1. xzamplez

    xzamplez Ancient
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  2. Korlash

    Korlash Remember Isao
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    To anyone who makes or wants to make competitive maps (whether it's MLG or conventional), I would highly suggest reading this (At least the Map Design Theory Section). It is very simple to read and extremely helpful.

    It mainly approaches 1v1 designs, but most of it can be applied for 2v2 and even 4v4 maps.

    Hopefully this can get a sticky.
     
  3. Eightball

    Eightball Forerunner
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    This is going to come in handy. Thanks for sharing, Max.
     
  4. theSpinCycle

    theSpinCycle Halo Reach Era
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    Yup. I remember reading this one a while back. Great guide - even though it's written for Quake, the core gameplay ideas still apply to Halo.
     
  5. Dobam

    Dobam Ancient
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    Thanks for sharing , gonna help me alot !
     

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