Transgression

Discussion in 'Reach Competitive Maps' started by Hydrolysis, Oct 7, 2012.

  1. Hydrolysis

    Hydrolysis Forerunner

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    Transgression [v1.1]-


    Transgression is a small to mid-sized symmetrical map designed with multi-team style gameplay in mind. The layout of the map is quite simple which I believe makes for some of the fastest paced gameplay that Reach has to offer. There are 4 separate bases (spawn locations) on the map which provide players with a moderately safe location to spawn. The maps compact size and symmetrical design make it is best suited for fast paced gameplay modes (i.e. SWAT, KOTH, MultiFlag, etc.), but the map supports all major gametypes (Slayer, TS, KOTH, MultiFlag, Single-Flag, Odd-Ball, etc). Hope you enjoy...

    I know that with Halo 4s release just around the corner most forgers are saving their latest work to forge in Halo 4 rather than spend their time designing/creating/posting a map on a dying game (Halo:Reach); however, I've decided to spend these next few weeks getting my creative juices flowing by jumping back into Reach's Forge mode to get the gears turning.


    Weapons on Map:

    2x DMR [1 spare clip/45 sec]
    2x Needler Rifles [1 spare clip/45sec]
    4x Magnum
    2x Plasma Pistol [45sec]
    2x Grenade Launcher [2 spare clips/120sec]
    4x Frag Grenades [45sec]
    4x Plasma Grenade [45sec]


    Power Ups:

    1x Invisibility [120sec]


    [​IMG]
    Image displays the center of the map (Spawn location for Invisibility).


    [​IMG]
    Map Overview.


    [​IMG]
    Outside view of Red spawn.

    [​IMG]
    Outside view of Blue spawn.


    [​IMG]
    Outside view of Green spawn.


    [​IMG]
    Outside view of Orange spawn.


    [​IMG]
    View of Red spawn from the map's center.


    [​IMG]
    View of DMR spawn from map's center.


    [​IMG]
    View of Grenade Launcher's spawn-room from map's center.


    [​IMG]
    View of the inside of Grenade Launcher's spawn-room.


    Anyway, this is Transgression. Let me know if there are any changes to the post I should make/be aware of. Hope you enjoy!

    -Hydrolysis
     
    #1 Hydrolysis, Oct 7, 2012
    Last edited: Oct 7, 2012
  2. HissingWings

    HissingWings Forerunner
    Senior Member

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    Only the last picture really gives a good perspective of the map. The rest are just mainly pictures of walls. From the overview it does look a like its a lot of fun
     
  3. theSpinCycle

    theSpinCycle Halo Reach Era
    Senior Member

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    The overhead is super confusing. Could you delete the ceilings so that we could see the entire map in one pic? It's hard to piece the layout together from the pics you have.
     

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