Sacrifice

Discussion in 'WIP - Works In Progress' started by StolenMadWolf, Sep 22, 2012.

  1. StolenMadWolf

    StolenMadWolf Promethean

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    Sorry, but the 2x4 block was confusing me a little. What 2x4 block?
     
  2. theSpinCycle

    theSpinCycle Halo Reach Era
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    The one that's higher than all the rest, but's still in the main body of the room.
     
  3. StolenMadWolf

    StolenMadWolf Promethean

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    Oh right, I put it there so One could get into the tunnel easier. I guess if I removed/moved it I could get a few extra inclines or maybe two spare blocks?
     
  4. theSpinCycle

    theSpinCycle Halo Reach Era
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    Yeah, I think tht would work. These are minor things, though - I'm sure you could find a bunch more just by walking through the map.
     
  5. StolenMadWolf

    StolenMadWolf Promethean

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  6. Minion

    Minion Forerunner
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    It looks very good, but in the 4th pic, you used a double wall, and it might just be me, but I think those are the ugliest pieces. they also cause a lot of framerate. If I were you, I'd get rid of it.
     
  7. Minister Muffin

    Minister Muffin Forerunner
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    Agreed. I've noticed that some of your piece usage was, like what Spincycle said, predictable. In the picture of the red team spawn room, I notice the usage of double walls. You can make it look a lot nicer by exchanging that piece with a different piece. Also, like what Spincycle said, you can exchange many pieces to break up the greyness, make the map more aesthetically pleasing, and, out of all that, retrieve more budget so you can enhance the map's overall gameplay.
     

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