Hello guys, this is my first upload to forgehub. My gamertag is Pol Wah and I've been forging for quite a while now, but didn't really try to upload anything here. This map is a linear style infection map to be played with zm_outbreak. It takes place in a fish factory where the zombies are some kind of mutant fish and humans are survivors trying to escape from them. The map is divided in four phases, each one of them representing different parts of a flooded fish factory like the main tanks and stuff. As a zombie you should use the water at your advantage, taking cover in it and assaulting humans without been seen. Another valid strategy would be assaulting as a group from different sides so that humans can't do anything about it. As a human try to stay as a group and gather weapons, move slowly but steadily, etc. Try to place yourself in strategic positions depending on the weapons you grab. For example, in the second phase the human with the DMR should be covered by its teammates while he takes down the zombies who are at a long distance. Or try to take cover behind the guy with the shotgun . I hope you enjoy this map, it took me quite a while to forge and a lot of testing to get it as it is now. P.D. Forge Insaniity helped out in the creation of the map To see gameplay on THFE: "Fish Out of Water" - YouTube
This map looks nice, it's been neatly forged and I liked how you managed to incorporate water into the map. I am a little concerned on the rockets though, as far as I know of rockets aren't often seen in infection. what clips and spawn times does it have? Though I admit it is in a risky spot. And you may need the rocket against the zombies. Besides those, I'd say this is a good first map. GJ. One question though... Where did you get the idea for a fish factory .
This might be just me, but the map looks really open for infection. Doesn't seem like it would be super hard to hold out in.
Looks great, especially the fish in the last pic. The theme is well presented, and I see no potential gameplay flaws. Keep up the good work.
Thanks The rocket only has 2 shots and it is located in the final phase so it isnt too much of a problem. The fish factory idea came while i was watching the teenage mutant ninja turtles and I felt like doing something similar but with fish... So I did a fish factory gone wrong, where fish are teenage mutant ninja zombies or something... haha
I was in a lobby with you )Today, dont know if you remember i was Peter 700100) You were going to test your map too, but i had to go and was afk. Did you get to test it? If so, im dissapointed... Because i wasnt there. This just looks great, i love how you implemented the water in this map. The aesthetics are also pretty nice. Awesome job! And a nice first post.