Arduous Rush Battle Snipes Sup guys. Derk921 here with my first, and possibly last battle track in Reach. I haven't posted a map in a while so I tried making this one the best I could. It took around 20 hours to create and over a span of almost 2 months. Arduous Rush is probably my smoothest track in Reach. It features many banked turns, hills, waves, and an elevator at the end. There isn't much left to say about this track except to enjoy these awesome screen shots! Overview: Starting Zone: Wave & Banked Turn: Hill: Banked Turn: Small Wave: Banked Turn: Small Hill and HT Billboard!: Banked Turn: Banked Wave: Banked Turn: Elevator: Overview: My Birdie #2: Please provide feedback and I hope you enjoy the track! If you missed the download, download here. You can also download the battletracks gametype here: Battle Snipes
I really like maps that stay close to the ground around the Island. They do a great job of showcasing Forgeworld's natural beauty, and this map is no different. With the exception of a couple spots, the track is quite smooth, and the layout keeps racers moving at high speeds. The jump is a little odd but works great. The aesthetic birds look good and are something I've never seen before. Overall, it's a very nice track, and I'd love to get a BT game going on it sometime.
Just played on your track and its now one of my favorites the turn dont slow you down and its wide open great job