Séance Created by Dmm White Supported Gametypes: All except Neutral Bomb Recommended Gametypes: (defaults) CTF – Multi Flag Assault – Multi Bomb, One Bomb (anything which uses a Neutral Bomb) Slayer – Default FFA, Team Slayer (small teams) KotH – Any Territories – Land Grab, Territories Séance is loosely based on Halo’s Boarding Action. Aesthetically and fictionally, the main difference is Séance is not a battle between two human ships. Séance takes place on a large Spirit (if I had more objects I would have made the ‘cockpit’ section). Instead of two ships, you fight along the two prongs of the Spirit. Boarding Action on a Spirit -> Spirit Action -> Séance. Now, I said Séance is loosely based on Boarding Action, you’ll probably notice it’s a bit smaller and there are only 3 floors not 5. That’s also because there aren’t that many immovable objects on Standoff. There are several teleporters on this map (10 two-way) but only 1 link between the sides using them. The other 8 teleporters are to quickly get up and down (nearly the only way to get up and down) the platforms. The only other way (other tan jumping from the top platform) to get to the other side is to use the man cannons. This is one of my favorite bits, I spent ages working out the best way to use man cannons. Most of the time ended up firing players off the map or just not far enough. Each side has a man cannon facing the other side. In the air are 3 man cannons, these act as a ‘ceiling’, you bounce off them, but not as a floor for the upper platforms (you get chucked to your death if you try to cross using the upper side of these man cannons). The final man cannons are at the back of each side, these are to stop you slipping of the edge. This has worked nearly every time for me, I found if you go in to the man cannon straight then you’ll make it, go in at an angle and you may fly off. The weapons! I played a few games on Boarding Action and I noticed a few things. “WHERE ARE THE WEAPONS!?!†A shotgun, AR and plasma rifle around the flag, 2 needlers on the top level and a sniper rifle? I would have thought they’d put more weapons on such a large map! Well, seeing as Standoff doesn’t have a plasma rifle (does it?) and we’ve been given new weapons since Halo CE, I decided to change some of them a bit. Bottom Floor - 2 Plasma Grenades Middle Floor – AR, shotgun, SMG, 1 frag, 1 spike grenade, needler, BR Top Floor – Sniper Rifle, magnum and 2 frag grenades That’s on both sides. Last thing: getting out of the map… well, in to the original map. Yes, you can, you can make it before you die (if you’re not aware, the map is built over the ground which has a delayed death barrier. You can be on the ground for about 5 seconds, and then you die). The good news is you can only get out (in) by jumping from the top level (on one side only) and the running towards the original map. More good news, once you’re out, you’re out. Unless you die (hinting at the fusion coils). _________________________________________________ BRIEF Those shield doors can be really useful for bouncing grenades From the front The man cannon link. Be warned, it is possible to land on the other man cannon and doubled back on yourself! Left to right (using map above) - 4 2 2 Teleporters: Clockwise from top – 4 3 3 4 Floor 1 Floor 2 (of Blue Base) Top floor (of red base) Going up _________________________________________________ Oh! One more thing! The power up as the flag base, that wasn’t my idea. I saw it on another map, I can’t remember which one. When I find the map I’ll thank the author here. Download Séance Video to come (possibly). [
Is this made on the outside of the death barrier? If so it looks like a great map. Not many people have used the "Solaris" idea. Good job, and youve got my DL.
Very Well Planned! Looks like just enough cover and it will take some skill to play across the way too...great job!...keep on forgin!
Yes, is this out side the map? Because it appears to just be floating over the land. Also, what is the "Solaris" idea?
Reminds me of a halo 1 map(forgot name). Its the one where your on a ship fighting across, and teles to go to each side. And if you fell in the middle you fall to your death.
Boarding Action This map is outside the invisible wall, not outside the death barrier, which made it tricky to build because I'd fly to far away from the map and explode!
Doesn't look too bad, n you used Stand Off, rarely seen these days, good job on that layout aswell, and ya, i definately get a feel of boarding action looking at this