Verticality

Discussion in 'Reach Competitive Maps' started by LAETH08, Jul 28, 2012.

  1. LAETH08

    LAETH08 Forerunner

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    Verticality

    Created by LAETH08

    Map Description:
    Multiple levels of vertical goodness.

    This map features four levels with the bottom and third level being the most open and the top being the smallest. There are two man cannons that take you to the very top and there is a teleporter that takes you from the bottom to the third level. I have added support for most gametypes, but a few just don't work due to the vertical asymmetrical layout.


    (these pictures and video were taken of the first build and there have been a few tweaks since, I will add new screens and a video soon)

    This is the Blue base spawn load out camera:
    [​IMG]

    This is the Red base spawn load out camera:
    [​IMG]


    Verticality - Custom Forged Map Walkthrough - YouTube
     
    #1 LAETH08, Jul 28, 2012
    Last edited: Jul 28, 2012
  2. Yobo

    Yobo Forerunner

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    Man, that's some interesting **** you got there. I dont think I've seen that, a map revolving around a buncha buildings before, so I congrats you on dat. I absolutely adore the uniqueness of the map, although the map could really look better when built somewhere else, as that area may cause some lighting probs, and the noise that the waterfall makes could get annoying. Maybe invite me for some testing or some aesthetic advice, Gt: SinlessLegend. I might not be on a lot, some don't freak about it.
     
    #2 Yobo, Jul 28, 2012
    Last edited: Jul 28, 2012
  3. SaVaGe SpAnK

    SaVaGe SpAnK Forerunner

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    Yeah I agree with Adrian, this is a nice map even with the prefab buildings. That waterfall can be an issue, but it might only be heard on the side closest to it. And unfortunately the lighting in forge is worse in certain areas. Looking forward to the new lighting in Halo 4!!!

    And I can see some possible camping in the center area, but I like how there are several ways in and out of there and I like the lines of sight from the edges. Seems like a map where teams fight to get to the top, are the power weapons on the upper or lower level? If too high then the team who controls the top will be pretty dominant. Have you experienced this?
     
  4. CosmicJosh

    CosmicJosh Forerunner

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  5. SimmonsZore

    SimmonsZore Promethean

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    this map is very unique. ive never seen someone try this before good job
     
  6. EpicChief117

    EpicChief117 Forerunner

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    This map actually surprises me to no end. Usually, a map that is mostly comprised of a bunch of buildings looks terrible and plays badly with no actual thought towards gameplay, but this actually looks rather lovely to me and there is a clear goal towards gameplay. I am only judging from the pictures though. I would need to play it to get a sense of the map.
     

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