Vacuum Space Battle NOTE: The link for the gametype is just for Assault. The rest are here The Gametypes INTRO: After playing reach for a while, i realized that nobody had made a truly decent space battle experience. The Ships were terrible and the gameplay was weak. Well, my friends this is no longer true. Inspired by Starwars Battlefront 2, I give you Vacuum!(2.0): A massive Battle in the Final Frontier. After a A year and a half of work in my spare time it's finally Truly FINISHED and UPDATED. Players Choose from six classes that fit a general yet specific role in their team. Gravity is low, allowing individuals with Jet Packs to cross the void of "Space" and board the enemy ship opposite of theirs. Each ship has 2 entrances: A hangar field facing opposite the enemy ship and a teleporter located on the top of each hull. Ships have a "reactor" in the rear which can be destroyed by planting the Bomb and a bridge where the flag is located. 1 fish 2 fish... Red Ship Blue Ship ^The Flags Spawn in their respective Bridges. ^Destroy the ships reactor in Assault. ^Players Start out at their respective hangars which contain 2 banshees and a falcon. ^each ship has 2 large exitways: a 2 way shield door facing away from the enemy for vehicle deployment and a 1 way shield door facing toward the enemy for quick insertion into battle. ^2 warthog turrets are located on top of each ship and can deal massive damage when utilized correctly ^bomb run Here's a diagram of the ship with weapon, objective, and vehicle spawns. So thats just about the entire map. now.. Time for Some ACTION SHOTS. ^Low Gravity allows players to jetback across without the need for a vehicle. But be careful! You dont have UNLIMITED fuel as the unlucky player far off on the left found out . ^assaulting the enemy ship from the air is quite a "BLAST" ^Dogfights can get a bit hectic. ^sometimes you just have to mop up hangars with your falcon.
i dont really like filter effects. they're cool but they hurt my eyes and are kind of annoying in my opinion. Its better if you can actually see what's going on.
Looks like gameplay would be really fun and hectic. I like how you made the inside of the ships as playable as they are without ruining the outside.
yea. players also spawn on the outside and have 3 sec of 150% damage resistance to help prevent spawn killing inside and on top the ships
Wow! Finally A Starwars map that doesn't suck! however i noticed that the blue hangar door seems to be a little bit off compared to the red one.
it is :/. well too late to fix it now. bUt it doesnt affect the awesome gameplay anyway. oh, be sure to like the map when you download it too!