SwaT Jokers Infection Tunnel

Discussion in 'Reach Casual Maps' started by iSWATxJOKERi, Jul 23, 2012.

  1. iSWATxJOKERi

    iSWATxJOKERi Forerunner

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    SwaT Jokers Infection Tunnel


    [​IMG]


    Hey guys, I decided to make another map and post it onto forgehub for the community but instead this time, it's an Infection map.

    I had the idea to make this map a year ago when my friend showcased me the idea in a custom game. We played one similar to this variant but I decided to expand on it and make it more appealing (competitive-wise) WHILE also making it available to the community.

    Infection Tunnels is a more of a competitive based variant which requires survival.
    The map itself is pretty small and it is very narrow. The map has 5 openings on the top where the infected are doomed to spawn and drop down on the humans trying to run out the allotted time till the next round.

    Players may have to turn their sensitivity up a notch or two due to looking up and around frantically searching for dropping zombies.

    Humans start of with a Magnum and Sprint for the first loadout and the shotgun for the second (no sprint).

    This map works with 3 gametypes so far; sjIT: Original Edition, sjIT: Camo Edition and sjIT: Safe Haven Edition.

    The original gametype is found above.
    Links are here to the other two:

    2. sjIT: Camo Edition

    3. sjIT: Safe Haven Edition

    Zombie Spawn

    [​IMG]

    Survivor Spawn

    [​IMG]

    Dropdown View 1

    [​IMG]

    Dropdown View 2

    [​IMG]


    Criticism on this map is asked for.
    -AoF
     
    #1 iSWATxJOKERi, Jul 23, 2012
    Last edited: Jul 23, 2012
  2. SilentJacket

    SilentJacket Forerunner
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    that looks too narrow, and it has no cover to speak of, I predict that rounds would only last about 15 seconds max
     
  3. iSWATxJOKERi

    iSWATxJOKERi Forerunner

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    Yeah I have another version which I'm working on right now , it's narrow because that what it's supposed to be a tunnel not tunnels and I have one that I'm working on right now which is made up of tunnels, four to be exact. Thanks for feedback btw.
     
  4. SilentJacket

    SilentJacket Forerunner
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    no problem, I could take a look at your V2 if you pm me a link, and I can tweak it for you.
     
  5. iSWATxJOKERi

    iSWATxJOKERi Forerunner

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    Alright, no problem. I'll pm it before 8 p.m est.
     
  6. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    the map looks.. ok. You could make it more interesting with ammo or weapon drops further in the round, maybe a custom powerup zombie? it seems like there could be more to it
     
  7. Minion

    Minion Forerunner
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    Agreed

    I totally agree with you. The idea for the map is good, but it needs more things to make it more interesting, like every 30 seconds, another tunnel will be accessible. If you like my idea and need help doint it, pm or vm me.
     
  8. iSWATxJOKERi

    iSWATxJOKERi Forerunner

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    Yeah, if you can help me, that'll be great. If only I knew how to PM.
     
  9. MacoroniMayorTOFU

    MacoroniMayorTOFU Promethean

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    It isn't much, but I just thought of an idea for this map that would be very cool and never done before. Have some more hall ways that open up so the humans have more room. Make it more interesting, it is very dull, but it could turn into something very fun.
     

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