Forerunner Labyrinth

Discussion in 'Reach Casual Maps' started by Magic Worm, Jul 8, 2012.

  1. Magic Worm

    Magic Worm Promethean

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    This is the first time, I post a map on Forgehub and I´m going to talk about it.

    It is a big maze where you would be able to lose yourself, it hasn´t open spaces, only narrow aisles, and be careful with the corners, you don´t know if there are someone behind one of it.

    You can play on this map with a lot of gametype, but I recomend to play it with infection gametype because I did this map specially for that gametype.

    Other suggestion is to play it with a great number of people because of its size. I hope that people who like infection, have fun with this map. And here you have a image of the whole map.

    [​IMG]


    If you have any problem or suggestion to make the map better, let me know. Thanks for your time. Here you have a link to my map File Share Halo Official Site
     
  2. SawtoothMoney86

    SawtoothMoney86 Forerunner

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    um okay yeah that's big, so it looks more like infection than any of the other gametypes listed above, the only thing i'd worry about was a bunch of people forming a ladder and breaking the map, unless the top is kill areaed otherwise nice job, looks like a lot of fun to be had here
     
  3. REMkings

    REMkings BIOC
    Forge Critic Senior Member

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    I'm afraid this map is going to suck for all gamemodes except for Infection and Juggernaut (which I suprisingly enough didn't find in your list of gametypes). For instance, in KotH, Assault and Territories, you'll find yourself looking for ages to the find the hill resp. bomb carrier resp. territory, and I'm afraid that's going to result in people rage quitting and hating on the map. Maybe add some extra features for those gametypes, such as watchtowers with a soft kill zone in them, so you can have a quick look around for 10 seconds to map out and decide where to go.
    The maze itself looks really scary, I'm sure people are going to like the cramped experience in Infection!
     
    #3 REMkings, Jul 12, 2012
    Last edited: Jul 12, 2012

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