TheHaloForgeLeague Contest

Discussion in 'Halo and Forge Discussion' started by Chobham, Jun 4, 2012.

  1. Chobham

    Chobham Forerunner

    Messages:
    14
    Likes Received:
    0
    I thought you guys may be interested in chance to win this so all you have to do is follow the rules specified in the video. Im looking forward to seeing some great maps by the wonderful community of Halo. The winner will receive 1600 MS.
    THFL Contest 1 - YouTube
     
  2. Yobo

    Yobo Forerunner

    Messages:
    486
    Likes Received:
    0
    Do you take 1v1/2v2 map? It's technically team based, and it's compatible with ffa by the way......
     
  3. Chobham

    Chobham Forerunner

    Messages:
    14
    Likes Received:
    0
    ya anything slayer make sure you have player count in the description
     
  4. xDTx Kaos

    xDTx Kaos Forerunner
    Senior Member

    Messages:
    184
    Likes Received:
    4
    What criteria are you judging on? Gameplay? Aesthetics? Peice usage? That might help a little to someone who wants to enter.
     
  5. Chobham

    Chobham Forerunner

    Messages:
    14
    Likes Received:
    0
    basically a good map, combination of aesthetics, gameplay, and uniqueness
     
  6. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

    Messages:
    1,716
    Likes Received:
    3,051
    You did not specify whether maps created previous to this contest are allowed to enter.
     
  7. PacMonster1

    PacMonster1 Senior Member
    Senior Member

    Messages:
    2,898
    Likes Received:
    2
    Unfortunately, "a good map" does not inspire much confidence in people willing to join the contest. Aesthetics and uniqueness go hand and hand. Essentially it sounds like maps will just be "judged" based on how which map "feels" good with little to no objective system for determination. Don't say that to dissuade you from doing a contest, just might want to fully flesh out everything so both parties can feel secure in wanting to participate.
     
  8. Chobham

    Chobham Forerunner

    Messages:
    14
    Likes Received:
    0
    yes they can be old maps

    [br][/br]
    Edited by merge:


    can you add me on xbox gt: xCHOBHAMx

    cause i don't quite understand what you're saying
     
    #8 Chobham, Jun 5, 2012
    Last edited: Jun 5, 2012
  9. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

    Messages:
    1,716
    Likes Received:
    3,051
    He's saying that "a good map" is very vague, and gives potential participants little information of what will be most important during the judging process. You should have some kind of rating system for each category that every well designed map should have. And the most important category (gameplay) should have a higher total score than a less important category, like aesthetics.
     
    #9 xzamplez, Jun 5, 2012
    Last edited: Jun 5, 2012
  10. Dobam

    Dobam Ancient
    Forge Critic Senior Member

    Messages:
    932
    Likes Received:
    4
    Where do we sumbit the map ?
     
  11. Yobo

    Yobo Forerunner

    Messages:
    486
    Likes Received:
    0
    Holy crap, done already?
     
  12. The Trivial Prodigy

    Senior Member

    Messages:
    567
    Likes Received:
    0
    BTB is allowed, yes? What about remakes?
     
  13. Chobham

    Chobham Forerunner

    Messages:
    14
    Likes Received:
    0
    tag it "THFLC" if it is in your fileshare and you must do this by June 18th

    [br][/br]
    Edited by merge:


    anything slayer oriented
     
    #13 Chobham, Jun 5, 2012
    Last edited: Jun 5, 2012
  14. Yevah

    Yevah Ancient
    Senior Member

    Messages:
    1,120
    Likes Received:
    1,439
    what he was trying to say is all the judges are judging the map based on 'just overall map'
    everyone is saying you need a rating system, and the highest rating wins.
    for example for the rating system.
    gameplay */10
    aesthetics */8
    overall enjoyability */8
     
  15. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

    Messages:
    1,716
    Likes Received:
    3,051
    Yes, but I was thinking:

    Gameplay: /10
    Replay Value: /8
    Originality: /8
    Aesthetics: /5
     
  16. PacMonster1

    PacMonster1 Senior Member
    Senior Member

    Messages:
    2,898
    Likes Received:
    2
    I was saying contest details need to be very clear to everyone (and not just said in a video) so it is clear to your participants what is looked for and what to focus on and it allows your own judges to have a clear metric on how to rate numerous maps. Competitions aren't about comparing one map to another, its about weighing the good and the bad aspects of each individual map weighed against an objective scale.

    As far as what metric to use, the one I quoted here has some issues. First, as I mentioned before, aesthetics and "originality" go hand and hand. You wouldn't have a map that looks aesthetically different from other maps getting a poor originality score and vise versa.

    Second, "replayability" is a function of how original the map is or how it plays. Generally any slayer game where the main task is killing the other team is highly "replayable".

    Third what defines "gameplay". Gameplay is a broad category encompassing balence, durability, enjoyment, etc.

    My suggestion would be to really hammer out what scale maps would be judged with. Tell the participants what that criteria is and whatever else they need to know to understand what you want out of them for this contest.
     
  17. PurexXxChicken

    PurexXxChicken Forerunner

    Messages:
    80
    Likes Received:
    0
    i would love to submit a map. itll give me some motivation for forging again.
     
  18. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

    Messages:
    1,716
    Likes Received:
    3,051
    Aesthetics and originality do not go hand and hand. A map can have an original layout and boring aesthetics.

    A map can be perfectly functional, but if it does not offer enough variety of gameplay, it will hurt the map's replay value. Of course replay value is subjective, but you can't have judging without being subjective.

    Obviously gameplay can be broken down into separate categories, but I listed "gameplay" for the sake of convenience.
     

Share This Page