Triumph

Discussion in 'Reach Aesthetic Maps' started by CaptainDireWolf, Feb 19, 2012.

  1. CaptainDireWolf

    CaptainDireWolf Forger of the Wild
    Staff Member Forge Critic Senior Member

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    TRIUMPH over your enemies in this lofty battlefield. The map is two-tiered, with an earthy side and a water side. The earthy side has a rock tree etched in the side of the wall and the water side has a treacherous path over the water. The middle is fairly symmetric and overall the map is quite lofty. I had an incredible time forging this map and I hope you enjoy its aesthetics as much as I did. The weapons include grenade launcher, 1 sniper, and 1 sword as power weapons. The rest of the weapons are an assortment of dmrs, needlers, needle rifles, spikers, and plasma pistols. Thanks for taking a look.

    Forge on!

    -DarthMike2007

    Tree Side
    [​IMG]

    Tree Viewpoint
    [​IMG]

    Red Start
    [​IMG]

    Blue Start
    [​IMG]

    Turbine View
    [​IMG]

    Turbine Ceiling
    [​IMG]

    Upper Balcony
    [​IMG]

    Gotta have an action shot
    [​IMG]
     
    #1 CaptainDireWolf, Feb 19, 2012
    Last edited: Feb 19, 2012
  2. SpartanPeter

    SpartanPeter Around the Block

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    That is absolutely amazing, what you did with those tree,s and a path from plates.
    And that turbine is pretty amazing.
    I like this map, i hope i can play it.
     
  3. Sgt Surchin

    Senior Member

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    Not to be cynical or anything but that walkway made from objective plates looks kind of half assed... Other than that, the upper balcony and room with the tree look pretty sick, although to be completely honest, the tree needs a bit touching up... mostly making the parts making it up look a little less like separate parts.
     
  4. OREODUKEISAIAH

    OREODUKEISAIAH Forerunner

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    very well done with the tree and the over all layout of the map. this is the stuff that leads to LEGENDS.
     
  5. xSoGx Grim

    xSoGx Grim Commander

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    In my opinion, this creation did not get as much attention as it should have.
    Seem like you were going more for ab aesthetic feature over playablilty, which makes this forum a good home for your work. You definitely have a unique style going, nad that's what recognizable forging is all about.
    You should look into posting your previous work in your sig.
     
  6. Dark Swerk

    Dark Swerk Ancient
    Senior Member

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    I agree with xSoGx Grim you do a good job and it's unique and rare to come around. I don't why but the tree you made stood out to me? It just felt real and overall a good map. I'd definitely be proud of myself if I made this good job
     

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