Invasion Gulch is a placeholder name until I find a more suitable name for this map. This invasion map takes place on the far side of Hemorrhage to take advantage of the small cave system there and is greatly influenced by Breakpoint. I'm looking for testers to test my spawning and I'm concerned there may be framerate problems but I have yet to see any. Elites defend while Spartans attack. Some pics: Phase 1: Capture the territories Phase 2: Bomb the Building Phase 3: Retrieve the core and haul it to the landing platform Phase 2 & 3 Elite Spawning Spawn-in Weapons/Vehicles: Phase 1: DMR Needle Rifle Phase 2: Sniper Rocket Launcher Focus Rifle Gravity Hammer Warthog, regular Mongoose Revenant Shade Ghost Nothing new for phase 3. Any feedback would be appreciated, and let me know if you would like to test.
I like how natural this looks. But I'm not sure about gameplay. I see you strayed from the normal default invasion setup ( obj obj ctf) that's fine for a casual map but in my opinion a competive inv should b in that order there r however some exceptions and who knows maybe this is one of them nice job
Thanks, I was aiming for natural, even though half of the map is walled off. I'm not sure what you mean by straying from the default invasion setup, all phases are objectives: Phase 1: Territories Phase 2: Assault Phase 3: CTF Also, when I zoom out and look at the map in forge I get disco. But I've had 4 people on the map in game so far and haven't seen it. Should I be worried about this?
It's very nice an clean and looks as if it plays well but I am going to be nit picky on one thing, this colosseum walls look too bare put some triple building thing just showing a bit or something but otherwise it looks realy good