Ghosts in Headhunter

Discussion in 'Halo and Forge Discussion' started by IluvLEGO, Mar 22, 2012.

  1. IluvLEGO

    IluvLEGO Forerunner

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    I just put the Headhunter gametype into my new map and for some reason it has turned my two Ghosts into Mongooses(Mongeese?). I have never set this gametype before but I don't think it's my setup, can you help me Gamesmaster?
     
  2. cody cero

    cody cero Ancient
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    By the sounds of it... If you go into the Game options of the gametype and go to weapons and vehicles, then the "Vehicle set" will most likely be set to "All human". Set that to "Map default" and that should fix it.
     
  3. IluvLEGO

    IluvLEGO Forerunner

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    I checked the options and you were right, the default for Headhunter is set to Mongoose. Why this would be in Headhunter and no other gametypes is beyond me, thanks for your help.
     
  4. UnfrozenLynx

    UnfrozenLynx Forerunner

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    Because it would allow you to have a teammate to ride with you, meaning you could capture more skulls at once. Ghost only lets one person drive.
     
  5. IluvLEGO

    IluvLEGO Forerunner

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    What you're saying here makes perfect sense but how come they would not have map default on all gametypes, if you put specific vehicles in maps they are there for a reason. To me a mongoose would be more beneficial to Stockpile, KOTH and Territories for this same reason you stated but they are set to map default vehicles allowing my Ghosts to spawn like I wanted. Headhunter seems to be the only Gametype to change map default vehicles, surely I would just set different ones to Game Specific if I wanted to.
     
    #5 IluvLEGO, Mar 23, 2012
    Last edited: Mar 23, 2012

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