Race aboard the Aircraft Carrier USS Ducain23 and past a Submarine!!! Starting Area: Racing Past The Submarine: Jumping On The Aircraft Carrier: Inside The Aircraft Carrier: Driving Past The AA Guns: Driving Under A Jet Taking Off: Watch Out For The Jet Landing: Jumping Off The Aircraft Carrier: YouTube Video: Halo Reach Racetrack - Naval Raceway [HD] - YouTube Hope Everyone Enjoys!!!
I like the Air plains that have the string that catapults the air plains in the air that is very descriptive and you must have done some research.
Nice job man. It prob would have been even cooler if you would have made some of the single wide parts into double wide parts. I love the aesthetics. Looks like some pretty clean forging. The map looks fun and has a nice flow to it. I will DL and let you know how I feel about the game play.
Nice!!! I just raced through it once, and I gotta say, it was really good. There were a few annoying moments (Which I'll get to in a minute), but for the most part, it was great. Now on to the bad points. On the rock jump onto the carrier, it's kinda bumpy, and hitting a bump will make you lose your momentum, you won't make the jump, and you'll fall into the ocean. The only other bad thing I experienced was the plane in the back of the carrier(The one which is being tied down by the flag holders). The Grav Lift actually pushed me off the ship on one of my laps. If you can find a way around that, that would be great. Anyway, it's still an awesome map, keep up the GREAT work.
I like the subway Anyways, huge fan of your maps, and I like it how you made this map look like it would even work for slayer or CTF.
Nice job and honesty having spent some time on a aircraft carrier myself I enjoy the attention t detail... The catipult on the landing jet nice job but with everything so clustered together on the ac how is framerate?
Thanks for the critiques... but on the jet part pushing you off... just don't drive right next to the grav lift and you won't get pushed off... I kept it like that because I wanted it to be like the jet engine was pushing you off if you got too close (like it would do in real life)
If you watch the video, there's one part where there's frame rate problems, but it's for about 5 seconds.
sometimes i wonder if you compare your forge objects to real life pictures. cause they look exact. nice work yet again
Haha... when I make my maps i am looking at pictures of the real things... that is how I make them look very precise
The aesthetics on this map are amazing, as is the norm with your maps. The atmosphere is perfect, and the likeness to real-life is spot-on. It really feels like you are driving around a docked aircraft carrier. If only Reach had color palettes... The track is also fun, with jumps and turns that keep you on your toes. If you could have eliminated the minor FRL that plagues certain portions of the map, you would have a perfect map on your hands. Great job, nonetheless.
this is an amazing map! I really like all the aesthetics. But it seems to be very laggy if you race it with 10 people or more And i love the "23" on the aircraft carrier ^^
Great map. Almost like you took an aesthetics map and added checkpoints. And people it's not a catapult. This "string" that you speak of is used to slow the jets down during landing. The have a hook that catches the cord. If it wasn't there the jet wouldnt have enough run way to stop. Anyway great map.