Frozen IxGUNxSLINGERxI http://youtube.com/watch?v=00t1Uc443I0 Supported Gametypes: BTB Conquest Map Description A map designed for BTB Conquest 10-16 players Get in a vehicle as you play conquest in BTB form Conquest = There are an uneven amount of territories in a symmetrical logical U. It takes 15 seconds to capture one territory and while you capture the first few, you arm yourself to the brim. At the center point the two teams meet and its a fight for the extra territory. After a team takes the territory they force themselves into their opponents territories. This makes for a constant push and shove for territories for 5 minutes per round for 3 rounds. _________________________________________________ A picture of the middle side of the map My Teleporter ramp Dog Fight chaos in the middle 3 banshees take down a wraith Another dog fight Explosion orgasm Boom Blam Im running out of tags I'll leave this blank Ramp!!! _________________________________________________ Thanks to every one that helped test out and a special thanks to GO43R who gave me lots of input and helped out Thanks to Reynbow who made me this awesome user bar for me Download Frozen Download BTB Conquest Game Type
I remember this from yesterday.... I t did indeed seem ideal for conquest, good job also on blocking off the center section to limit the Wraith's area of travel.
THIS MAP BLOWS ASS CHUNKS IT IS NOT EVEN WORTH A 1/1,000,000,000 jk but really this has to be the most enjoyable map I've played in a wile and brute captian you CAN go over the wraith stopper in the middle but it takes a total of about 3minutes of wiggling to get through it 9/10 and great job of geo-merging it looks great
I don't quite understand the concept of the map, if you could explain more, that would be very helpful.
I never thought it could've been done, but you've successfully changed my mind. It isn't necessarily Conquest since you can overlook a territory by just deciding to move past it, but the successful game-play definitely makes up for it. It's too bad you couldn't get me in that game with you last night, I would've loved to see a sneak peak of the finished product! Download que'd.
I saw this coming when I first found out about Conquest, considering they're usually in a U shape and Avalanche is. Glad somebody went through with it.
This is the first time I've seen geo merging on avalanche. It's really ideal for this map, as it creates aesthetic obstacles from the most uneven terrain in all of halo 3. I'll have to try geo merging to make some flater bases on the ice hills near the map center.
There are an uneven amount of territories in a symmetrical logical U. It takes 15 seconds to capture one territory and while you capture the first few, you arm yourself to the brim. At the center point the two teams meet and its a fight for the extra territory. After a team takes the territory they force themselves into their opponents territories. This makes for a constant push and shove for territories for 5 minutes per round for 3 rounds.
actually ya, same here, btb conquest in the same segment of words makes no sense, but you appear to pull it off, if i can manage a game i will definately be getting back to you on this, as for now, i am queing
it seems i would have alot to do on this map, meaning i wouldnt get bored easily, and it looks pretty decent, the layout. good job
I am glad to see all of this great feedback I will have the video up soon youtube doesnt want to work with me right now
looks pretty good, when you walk up the teleproter ramp, does it make you bump,and im really glad you merged the boxes witrh map geometry.