Frozen-BTB Conquest

Discussion in 'Halo 3 Competitive Maps' started by IxGUNxSLINGERxI, May 18, 2008.

?

how good is this map?

  1. 1/5

    0 vote(s)
    0.0%
  2. 2/5

    1 vote(s)
    10.0%
  3. 3/5

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  4. 4/5

    1 vote(s)
    10.0%
  5. 5/5

    8 vote(s)
    80.0%
  1. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    Frozen
    IxGUNxSLINGERxI

    http://youtube.com/watch?v=00t1Uc443I0
    Supported Gametypes:
    BTB Conquest
    Map Description
    A map designed for BTB Conquest 10-16 players
    Get in a vehicle as you play conquest in BTB form

    Conquest = There are an uneven amount of territories in a symmetrical logical U. It takes 15 seconds to capture one territory and while you capture the first few, you arm yourself to the brim. At the center point the two teams meet and its a fight for the extra territory. After a team takes the territory they force themselves into their opponents territories. This makes for a constant push and shove for territories for 5 minutes per round for 3 rounds.

    _________________________________________________

    A picture of the middle side of the map
    [​IMG]

    My Teleporter ramp
    [​IMG]

    Dog Fight
    [​IMG]

    chaos in the middle
    [​IMG]

    3 banshees take down a wraith
    [​IMG]

    Another dog fight
    [​IMG]

    Explosion orgasm
    [​IMG]

    Boom
    [​IMG]

    Blam
    [​IMG]

    Im running out of tags
    [​IMG]

    I'll leave this blank
    [​IMG]

    Ramp!!!
    [​IMG]
    _________________________________________________

    Thanks to every one that helped test out and a special thanks to GO43R who gave me lots of input and helped out

    Thanks to Reynbow who made me this awesome user bar for me
    [​IMG]





    Download Frozen
    Download BTB Conquest Game Type
     
    #1 IxGUNxSLINGERxI, May 18, 2008
    Last edited: Oct 6, 2008
  2. Bottlecap

    Bottlecap Ancient
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    I remember this from yesterday.... I t did indeed seem ideal for conquest, good job also on blocking off the center section to limit the Wraith's area of travel.
     
  3. bib bob

    bib bob Ancient
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    THIS MAP BLOWS ASS CHUNKS IT IS NOT EVEN WORTH A 1/1,000,000,000

    jk
    but really this has to be the most enjoyable map I've played in a wile
    and brute captian you CAN go over the wraith stopper in the middle but it takes a total of about 3minutes of wiggling to get through it
    9/10
    and great job of geo-merging it looks great
     
  4. Fly

    Fly Ancient
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    I don't quite understand the concept of the map, if you could explain more, that would be very helpful.
     
  5. Mr Pokephile

    Mr Pokephile Forge Labs
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    playing this yesterday was awsome, great job on it, i simply loved it!
     
  6. Mysterious D

    Mysterious D Ancient
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    I never thought it could've been done, but you've successfully changed my mind. It isn't necessarily Conquest since you can overlook a territory by just deciding to move past it, but the successful game-play definitely makes up for it. It's too bad you couldn't get me in that game with you last night, I would've loved to see a sneak peak of the finished product!

    Download que'd.
     
    #6 Mysterious D, May 18, 2008
    Last edited: May 18, 2008
  7. Nemihara

    Nemihara Ancient
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    BTB? Conquest?

    +Rep for sheer awesomeness-ity.
     
  8. myonlydetriment

    myonlydetriment Ancient
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    I saw this coming when I first found out about Conquest, considering they're usually in a U shape and Avalanche is. Glad somebody went through with it.
     
  9. texturedlemur

    texturedlemur Ancient
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    Looks fun the only negative is that the wraiths can not cross the middle and it is so annoying.
     
  10. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    they are not supposed to cross the middle =/
     
  11. a-groeper

    a-groeper Ancient
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    This is the first time I've seen geo merging on avalanche. It's really ideal for this map, as it creates aesthetic obstacles from the most uneven terrain in all of halo 3. I'll have to try geo merging to make some flater bases on the ice hills near the map center.
     
  12. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    There are an uneven amount of territories in a symmetrical logical U. It takes 15 seconds to capture one territory and while you capture the first few, you arm yourself to the brim. At the center point the two teams meet and its a fight for the extra territory. After a team takes the territory they force themselves into their opponents territories. This makes for a constant push and shove for territories for 5 minutes per round for 3 rounds.
     
  13. Tex

    Tex Ancient
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    actually ya, same here, btb conquest in the same segment of words makes no sense, but you appear to pull it off, if i can manage a game i will definately be getting back to you on this, as for now, i am queing
     
  14. ToochieHxC

    ToochieHxC Ancient
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    it seems i would have alot to do on this map, meaning i wouldnt get bored easily, and it looks pretty decent, the layout. good job
     
  15. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    I am glad to see all of this great feedback I will have the video up soon youtube doesnt want to work with me right now
     
  16. Mr Pokephile

    Mr Pokephile Forge Labs
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    Whens your video going to be up ?!?!?!? hehehhehe
     
  17. GoodWhaleSushi

    GoodWhaleSushi Ancient
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    Yay the video's up! Now let's watch Blood Fire ruin it halfway through!
     
  18. LXV Grizzly

    LXV Grizzly Ancient
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    looks pretty good, when you walk up the teleproter ramp, does it make you bump,and im really glad you merged the boxes witrh map geometry.
     
  19. IxGUNxSLINGERxI

    IxGUNxSLINGERxI Ancient
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    The video is now up (dang blood fire for messaging me during the filming)
     
  20. Mr Pokephile

    Mr Pokephile Forge Labs
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    Im so sorry, this map is so freakin awsome!!!! great job love my message in the video :D rofl
     

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