Alpha Fort

Discussion in 'Halo 3 Casual Maps' started by Esquisofrenic, May 19, 2008.

  1. Esquisofrenic

    Esquisofrenic Ancient
    Senior Member

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    Just a cool fort I made, there is no openable gater, so the only ways to get ontop of the fort if your an attacker is to jump on a deployable cover or on someones head. criticism and any comments on how to improve this map are welcome. Last Fort I made though, people complained about the attackers cover and the weapons. If you dont like it then edit it yourself. The link to download is at the bottom.


    Weapons:

    BR x6
    AR x4
    Sniper x2
    Beam Rifle x2
    Carbine x5
    Brute shot x2
    Plasma Pistol x2
    Plasma Rifle x4
    needler x2
    Rocket launcher x1 (120 respawn, no spare clips)
    Fuel Rod x1 (120 respawn, 2 spare clips)
    Plasma turret x1 (45 respawn)
    machine turret x1(45 respawm)

    Equipment (all 60 respawn):
    Power Drain x1
    Bubble Shields x1
    Grav lift x1 (on defenders side, your smart if you know what its used for)


    Here are the pics:


    Overview of base:
    [​IMG]

    Middle View of base:
    [​IMG]

    right side view of base:
    [​IMG]

    Left Side view of base:
    [​IMG]

    Back of Base:
    [​IMG]

    Shack (rockets inside):
    [​IMG]

    Turret and mongooses:
    [​IMG]

    Attackers base overview:
    [​IMG]


    right side of attackers base:
    [​IMG]


    [​IMG]

    using DP to get ontop of base:
    [​IMG]



    DOWNLOAD HHERE: http://www.bungie.net/Forums/posts.aspx?postID=21108526&viewreplies=true
     
  2. boydcr2

    boydcr2 Ancient
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    So as an attacker are the respawns on the attacker side? If so, wouldn't it be a problem getting over the wall yourself if the deployable cover isnt there? or am I missing something? BTWW i love the interlocking on the entire center...it looks beautiful!
     
    #2 boydcr2, May 19, 2008
    Last edited: May 19, 2008
  3. CommanderA17

    CommanderA17 Ancient
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    Very...common looking...idk, I've seen maps like this before. A more creative approach would be cool, like more structures or vehicles in the ground as turrets (I've seen a view maps like that, they should really have a Forge 101 article on that...) anyways, try a little harder next time on the creativity aspect, or at least adding structures that look more appealing...
     
  4. The SEEJ

    The SEEJ Ancient
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    looks like the same map most people are making on foundry
     
  5. FreakyPenguin5

    FreakyPenguin5 Ancient
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  6. Norlinsky

    Norlinsky Guest

    I don't know what everyone means by the "same look". I've never seen anything like this....or have I....
     
  7. SPAGETTII

    SPAGETTII Ancient
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    nice interlocking but the base seems empty
     
  8. Esquisofrenic

    Esquisofrenic Ancient
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    thanks for the tips and critsism guys il try brtter next time
     
  9. Linubidix

    Linubidix Ancient
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    This map looks very bare. There is some nice interlocking but it doesn't have a lot going for it.
    What separates this from the other maps available.
     
  10. The Cheat

    The Cheat Ancient
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    The interlocking is nice, and I bet it plays well....but there could be a little more cover in the attackers spawn. Also, castle/fortress maps are often overdone and most look almost exactly the same. Try putting in an aesthetic feature to make it stand out.
     
  11. thelastsparten

    thelastsparten Ancient
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    they say it because it is a fort map but this map is very promising maybe add a building or two inside the fort and give the attackers portable grav lifts or at least another way into the fort
     
  12. Sage

    Sage Ancient
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    this is amazing the interlocking and just the set up of the map is amazing
    DLed
     
  13. Esquisofrenic

    Esquisofrenic Ancient
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    well like i said, if you dont like the cover, edit it yourself and put more in.
     
  14. Glitchditch

    Glitchditch Ancient
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    i saw a map that was similar to this, floodgate, did you get any inspiration from it?
     
  15. Etgamer114

    Etgamer114 Ancient
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    The base seems a bit empty.Are the deployable covers inside the fort because that would be stupid then the attackers would be stuck outside,wouldn't they.
     

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