Just a cool fort I made, there is no openable gater, so the only ways to get ontop of the fort if your an attacker is to jump on a deployable cover or on someones head. criticism and any comments on how to improve this map are welcome. Last Fort I made though, people complained about the attackers cover and the weapons. If you dont like it then edit it yourself. The link to download is at the bottom. Weapons: BR x6 AR x4 Sniper x2 Beam Rifle x2 Carbine x5 Brute shot x2 Plasma Pistol x2 Plasma Rifle x4 needler x2 Rocket launcher x1 (120 respawn, no spare clips) Fuel Rod x1 (120 respawn, 2 spare clips) Plasma turret x1 (45 respawn) machine turret x1(45 respawm) Equipment (all 60 respawn): Power Drain x1 Bubble Shields x1 Grav lift x1 (on defenders side, your smart if you know what its used for) Here are the pics: Overview of base: Middle View of base: right side view of base: Left Side view of base: Back of Base: Shack (rockets inside): Turret and mongooses: Attackers base overview: right side of attackers base: using DP to get ontop of base: DOWNLOAD HHERE: http://www.bungie.net/Forums/posts.aspx?postID=21108526&viewreplies=true
So as an attacker are the respawns on the attacker side? If so, wouldn't it be a problem getting over the wall yourself if the deployable cover isnt there? or am I missing something? BTWW i love the interlocking on the entire center...it looks beautiful!
Very...common looking...idk, I've seen maps like this before. A more creative approach would be cool, like more structures or vehicles in the ground as turrets (I've seen a view maps like that, they should really have a Forge 101 article on that...) anyways, try a little harder next time on the creativity aspect, or at least adding structures that look more appealing...
I don't know what everyone means by the "same look". I've never seen anything like this....or have I....
This map looks very bare. There is some nice interlocking but it doesn't have a lot going for it. What separates this from the other maps available.
The interlocking is nice, and I bet it plays well....but there could be a little more cover in the attackers spawn. Also, castle/fortress maps are often overdone and most look almost exactly the same. Try putting in an aesthetic feature to make it stand out.
they say it because it is a fort map but this map is very promising maybe add a building or two inside the fort and give the attackers portable grav lifts or at least another way into the fort
The base seems a bit empty.Are the deployable covers inside the fort because that would be stupid then the attackers would be stuck outside,wouldn't they.