This map is an enclosed, secured area of a UNSC. Arcane means mysterious or secret. It has three-stories and the center contains a bottomless abyss of water. The map should be totally symmetrical and great for 1 vs. 1 up to 4 vs. 4. The power weapons of the map are an energy sword and two concussion rifles. The respawn time for the concussion rifles are 90 seconds and energy sword is 2 minutes. I give my thanks out to all who helped me build, fined flaws and problems, and test the map out. Thanks you KillingN dog, Sabrescorpion42, SunnyValiulis, XxSAIKAxX (for now), and the Blue Ring of Death clan. Blue and Red sodes and starting points Upper Half:2nd level (location of concussion rifles) / Lower Half:1 1/2 story, or just call it the bunker Upper Half:3rd level / Lower Half:Stair ase Middle of the map (location of the sword) Pic.s of matches on Arcane. Silly Rabbit, Halo's for kids!
You have a really interesting design for Arcane. I found no errors in the forging, wasn't sloppy, and the gametypes (I only tested 1v1 slayer and 4v4 slayer) seem to flow well. None of your walls seem to be bland and they also don't seem to be "different" either. I suggest changing a few walls, maybe the ones behind the flaming player in your "Pics of matches on Arcane" to something abstract. Here's a video to help you out: "Walls for Themes" Overall, the map looks great and plays great. Keep up the good forging Orca! -Matt
This looks like a lot of fun and and I dont even do small player counts usually nice job and nice sig but as said above some walls are very bland such as the one where there is two struts and a health pach in the center that could us some wallpapering idk I just do not like bland walls but overall I do like this map
Really, this maps needs a Download for a more constructive review, after all, I agree with Matt about the layout originality, with some touches this gets more beautiful and pretty. By the way, I think the gameplay plays really well here. You also engaged the possibility of different gametypes, Nice Work.