MLG Divide

Discussion in 'Reach Competitive Maps' started by CamPer KinG, Apr 28, 2011.

  1. CamPer KinG

    CamPer KinG Forerunner

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    Divide
    by CamPer KinG

    Gametypes:
    -MLG CTF 5
    -MLG Team Slayer
    -MLG Bomb Zeal

    Weapons placed:
    -DMR x6
    -Needler Rifle x4
    -Magnum x2
    -Sniper Rifle x2
    -Rocket Launcher x1

    Equipment:
    -Evade x1
    -Medkits x2

    Total budget used:
    -$6430

    Divide is a redesign of the well known map "Narrows" from Halo 3. It should not be a 1:1 remake so there are some major changes in mapdesign to make Narrows fit into Reach mechanics and avoiding screenlag. I tried to keep the most important elements of the original Narrows in the game for example many shot-angles, covers and familiar jumps. The bases are now more symmetrical in comparison to H3 which makes the playstyle faster and more dynamic. The ramps near the struts are steeper to allow aggressive pushes into the base and provide top control. Spawn killing from top mid is key to succes as well as getting rockets. The mancannon is set a way lower but still high enough to get sweet rocket kills with an airstrike. The landing zone of the objective is behind the cannon. The only way to be a victim of falldamage in the mancannon landingzone is holding the Objective or let go off crouching while landing. It is tested multiple with 8 Players and in Split with no major screenlag by only receiving positive feedbacks. After many Narrows remakes of the community I think this should make is into the playlist.

    Screenshots
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  2. AboveHaloMaster

    AboveHaloMaster Forerunner
    Senior Member

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    This is a awesome way to remake Narrows, I love the design you used to make this map, I like how you have it over water instead of floating in the air. This map looks epic and I will give it a download, and check out the map, I can't wait to play this. Good job again.
     
  3. CamPer KinG

    CamPer KinG Forerunner

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    I plan to place a jetpack in each lobby to replace the addics so the gameplay would rather fit to Reach. It's already in testing...
     
  4. Whamez

    Whamez Forerunner

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    anyone got a link to this map??????????????????????????
     
  5. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    Download link is broken - thread locked. Send me a PM to unlock if the link is restored.

    Thread opened by request.
     
    #5 Rorak Kuroda, Jan 24, 2012
    Last edited: Jan 25, 2012
  6. CAPTAIN O8VIOUS

    CAPTAIN O8VIOUS Forerunner

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    It says file not found. Fantastic re-imagining by the way!Next time I play customs I will give this a try first. That is, if the link gets fixed (or you put it back up if you took it out of your fileshare).
     
  7. RoboArtist

    RoboArtist Forerunner
    Senior Member

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    I really love this map, but if you keep taking the map off of your fileshare for modifications, you should update your links as well. Though its the same file, it doesnt have the same link for it everytime you re-upload the map to the Fileshare in Bungie.net.
     
  8. Xanthian

    Xanthian Forerunner

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    It looks like a really nice remake of narrows. I'm impressed. I like how you have changed the map just enough to make it look clean and neat yet I'm sure the play on it will be just as awesome. I like the addition of evade in the centre, it makes a nice touch and that will certainly be a break point at the start of the game. There are some very interesting uses of parts here and it gives the map a new feel. Will most likely download and play. Good work.
     

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