Puncture Yo, diggies, welcome to Puncture. This little guy is a perfectly symmetrical 1v1/2v2 map with tight corridors and strange LoS. THe unique thing about this map is that it was forged on Battle Canyon. I saw Midtown (made on High Noon), and was struck with the idea of finding a nice, non-Forgeworld map to forge on. I really like how this one came out. By the way, no jetpacks allowed. Puncture supports 3 Plots, Crazy King, and good ol' Slayer. Have fun! Weapons: DMR: 4 Assault Rifle: 2 Plasma Pistol: 2 Shotgun: 1: 80sec: 0 clips Custom Powerup: 80sec Pics: ^Red Spawn^
Holy Geez this is actually really cool it looks very pleasing especially with the lighting of the canvas map, granted i haven't played this but i think this might be the first map i download
Finally! I would've like to see some incorporation of Rock pieces into it to steer away from the bland 'all metal' feel.
I has no monies left. :c I might just try too, though. I never really thought of using the rocks... I'll see what I can whip up
i like the map it is very cool and its good to see someone forging on a map besides FW. But i do have to agree with SPL4TTERMAN because it does have that plain old metal feel i am also not a big fan of the fusion coil with the assault rifle
I liked the idea of building it on Beaver Creek or the other name. Liked the symmetrics of the map and also liked the aesthetics of it as well. But there's one, small problem. When you say in the details of your map " 1v1 and 2v2 map " right? I think this map will suit 1v1 gametypes only, I say that because I think in my point of view it'll get a bit hectic and I don't like the idea of the fusion coil floating sideways. You should put it on the side and set it as normal not fixed or phased. And if you had money left over you should put the weapon sort of next to the fusion coil. You've done a good job of making this map and the first one to built on Beaver Creek. I think? - EpICx ReMiX XD
Hey, thanks bro. Uhm, the fusion coil was just a rushed "aesthetic." And it's not floating. I haven't gotten a 2v2 on it, and probably should have, but I felt would possibly be able to accommodate 4 players at most. Thanks again!
I like it, especially the surroundings Maybe, if you did want to incorporate rocks, move the entire map to one side, o the rocks are coming through the metal?
ok so like i said i downloaded the map. i really liked your ability to push away from forge world and focus on a smaller more complicated palette. as far as i could see the design of the map was pritty simple but nice. the only main problem i have with the map is how easy it is to get out of it in some places a simple grenade jump and in others nothing at all just simple timing and all i suggest is a simple death barrier around ths all