Inferi

Discussion in 'Halo and Forge Discussion' started by xdemption, Feb 6, 2012.

  1. xdemption

    xdemption ATN
    Forge Critic Senior Member

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    Is it asymmetrical or is it symmetrical o_O? Lol, just another map preview, this was originally supposed to be the 6th redo of hellbent. After the excessive name use I changed it to inferi, which means hellfire in latin. Still need play testing done on the map for flag and assault along with oddball and KOTH. Some odd spawns here and there but mostly fixed up after the first playtests. stil need more testing, msg redemption1272 for custom game lobbies, (You are also entitled to test your maps).

    now, SNEAK PEAK TIME!

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    PS: it is symmetrical!
     
  2. Shik

    Shik Forerunner

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    [​IMG]

    Looks awesome, did you make the sandbar area more balanced? I feel that lava pits are your signature, and I love them. I see that you have the two levels just like in your other map with the rock hand. Everything looks clean, and I enjoy the little aesthetics.
     
  3. xdemption

    xdemption ATN
    Forge Critic Senior Member

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    yeah ironically the lava pit is not the centerpiece. by creating that upper bridge to that 4x4 platform I essentially created a triple atrium, which has been very positive for gameplay. hard to say how it will play with the minor changes i did. BTW, I made the first ever ghost jump in halo reach forge. an invisible ledge that only players who have seen the map know. Funny thing is I didn't even mean to create it, but it happened and I am quite proud of the discovery. BTW, I beleive the asymmetrical I made of this played like SHIET!
     
  4. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    Was a good game the other night. Hope the feed back session that Coach Energy gave you helped. He's one of a handful of gamers that I take feed back from pretty seriously.
     
  5. Eightball

    Eightball Forerunner
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    Another creative looking map, Redemption. I really think you should remove the lava pit and replace it with something else you haven't used on your previous maps. It's nice, but maybe just a rock pit will be fine.

    I got your message a bit late yesterday, so feel free to send me a FR and I'll be more than happy to give you my opinion on the map.

    Looking forward to getting a game on this, that is, if I can hold down my lunch playing a custom game. Keep up the interesting forging, man.
     
  6. xdemption

    xdemption ATN
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    It's an Aesthetic piece that is rarely used on a map that plays well. I just want the map to play well more than anything, only THEN will I ditch the lava idea lol. Because I feel like the last hellbent could have been done so much better now that I look back upon it. As such, I will not rest until this map plays very well for all players.
     
  7. Audienceofone

    Audienceofone Forerunner
    Senior Member

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    I helped make this map with you [happyface]! It looks really nice in this near-final version and I am liking it already. Invite me for testing and [unless I cannot] I will drop everything and go play this map with you.
     
  8. neverendinghalo

    neverendinghalo Forerunner
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    looks good RD but i dont like how you used thos 2x2 blocks in the 2nd pic, but other than that i think that KOTH would be epic on this
     
    #8 neverendinghalo, Feb 6, 2012
    Last edited: Feb 6, 2012
  9. Yobo

    Yobo Forerunner

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    Looks beast, shoot me an invite when I'm on.
     
  10. xdemption

    xdemption ATN
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    lol the amount of comments on "is this symmetrical or asymmetrical?" made me lul for hours during testing. some odd spawns again, tried to experiment a little bit I i think I know what to do now. most games were genuinely enjoyable beyond that, game types are ready to go in all catagories. Still need to test the gametypes, but I am feeling pretty confident about this map now. I am expecting to release this beauty in the next two weeks.
     
  11. Dobam

    Dobam Ancient
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    Midle look to much open for me . But the whole map is amazing .
     

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