Trenche V2.0

Discussion in 'Reach Casual Maps' started by Orca843, Jan 15, 2012.

  1. Orca843

    Orca843 Forerunner

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    (It's a WWI map, NOT a WWII map!)

    This is a modified map and game type of Aquilifier's Trench Wars and Trench Warfare. Every this in the game type is pretty much the same. This map is fun with at least 3 on at least 3. This is a picture of blue base. Each base has two sniping tower and many stuff to hide behind. There are a total of 5 territories on the map.

    The object of the game is to get and hold as many as the trenches as you can. Think of each round as of a battle and the game is a war. You lose some battles, you win some battles. The team with most points wins. You can earn up to 500 points per round and there are 5 rounds.
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    The map has changed some, with some new weapons, vehicles, and base modifications. The wraths are easier to shot with, spawn times have been changed, and a kill zone been added so banshees can't fly as low or too far away from the map.
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    The most dangerous area usually is where the most action is, in no-mans-land. You'll be attacked by enemy forces, turret fire, missiles, plasma Shells, sniper shots, and aerial bombs. There is no cover in this area except one trench in the middle. This area stretches from one fence to the other. TAKE CAUTION!


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    Each base comes with an operational Turret to pin the enemy down. The defenses around the turret can be so strong that they can take a hit from aerial bombs and live, most of the time.
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    Each side also comes with anti-turret. They could also be used the stop enemy advancement and to take down air forces. Watch as the enemy hides in fears of your trigger.
    (This is a picture of V1.0)
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    This is one of my favorite parts. It probably the least efficient way to kill the enemy, but add to the moment. The wraith artillery can shoot all the way to the enemy's base. Watch out when you hear this sound. Duck and cover!
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    (This is a picture of V1.0
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    A new addition to the game is the mongoose, which is like a horse. Each side gets two. They're great for getting to the battle quickly, just not the best for killing. They take 30 seconds to spawn.
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    The most favor and deadly tool on the whole map is the snipe. It doesn't spawn right away, but when it does your enemy will be taking cover in the trenches. A new deadly tool is also the rockets. They're great for clearing trenches and taking down air support. Don't be careless, you only get two shots. These weapons take 1 minute to response.
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    Coming in number two in most deadly weapons is the recon banshee, used for anything but recon. Once it finally spawns it will take fight and start hunting for its prey. It has a response time of a minute and a half.
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    These matches can get intense with all that is going on. Don't be reckless and run into four men or too cautious and never leave the base. Just have fun. There are five rounds; five battles; five chances you get to show what you can do. Good luck! I hope you enjoy.


    Here some pictures of the game in action. Some of these pictures are from V1.0.
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    #1 Orca843, Jan 15, 2012
    Last edited: Jan 15, 2012
  2. Shik

    Shik Forerunner

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    No offence, but I'll stick to Darth Humans. All it is is the same thing, without tunnels with flat terrain to get gun downed on.
     
  3. Forgeifier

    Forgeifier Forerunner

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    If you played the original on Halo 3....... That was the point :)

    Cool modification, but I think there may be too many vehicles. If the most you have is 3 v 3 they won't really be utilized, and they could either end up being dead weight or super powerful.
     
    #3 Forgeifier, Jan 25, 2012
    Last edited: Jan 25, 2012
  4. Ivan itchybum

    Ivan itchybum Forerunner

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    you've added too much stuff. what was great about the original is its simplicity, you've made the same mistake most people do- spam vehicles and good weapons( rocket launcher, banshee...)
     

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