New Map Idea Question...

Discussion in 'Halo and Forge Discussion' started by Shadowcat AZ, Jan 23, 2012.

  1. Shadowcat AZ

    Shadowcat AZ Guest

    I would like to draw from the knowledge of those who have made maps near the waterfalls, I had a new map idea that I wanted to try, but need to know if the waterfalls cause too much framerate problems. Would anyone care to answer this question?
     
  2. MrGreenWithAGun

    MrGreenWithAGun Forerunner
    Senior Member

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    yes it can impact your frame rate significantly. It depends on what you want to do, but in general i would just avoid any map that leads one to even look in that direction.
     
  3. PhantomStrike

    PhantomStrike Forerunner
    Senior Member

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    Actually it does not always cause problems for map making as I have made maps near the waterfall but they were only bad due to bad design as seen in these photos:

    [​IMG]

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    [​IMG]

    This was when I was a rookie forger, I still have one map, the one in the last 2 pics but these are out of date so if you want some proof download my map Refugee and test the gameplay just check out my Map preview down in Refugee or download it here:

    Bungie.net : Halo Reach : File Details

    It may have a small amount of lag but mostly unnoticable. Refugee is also one of my lesser maps so don't judge me for the design.
     
  4. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

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    ^......

    Take Green's word. The waterfall and even having waves come up over a floor piece can effect framerate.
     
  5. Shik

    Shik Forerunner

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    If one wanted the sound of the waterfall, could the map be built in the skybox, but near the waterfall and no frame rate would be given?
     
  6. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    If you can see the waterfall, thou shalt have the possibility of framerate. If you can hear it but not see it it is fine, but many won't like that because it disrupts the sound and makes footsteps and drop spawns hard to hear.
     

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