Well this would be my first map I post on ForgeHub. I like the layout quite a bit. It's a medium-small indoor map. The images are slightly different as I have updated it. This map has quite a few long range areas and I noticed it had almost no camping spots so I had to add a few. Weapons: 5 dmrs 1 needle rifle 2 needlers 1 assault rifle 1 magnum 1 plasma pistol 1 gravity hammer 2 plasma grenades 4 frag grenades Gadgets: 2 light man cannons 1 sender and receiver node Updates: The floor is back to the 3x3s. The two up-most ramps only accessible by jetpack are now connected. A teleporter has been added. I don't know what else to say so I'll let the images talk for me... [/url] reach_25928728_Ful1 by The Only The, on Flickr[/IMG] View looking out from one of the two corner bases. [/url] reach_25928744_Full by The Only The, on Flickr[/IMG] Looking from inside the largest room back down near a base. [/url] reach_25928749_Full by The Only The, on Flickr[/IMG] One of two man cannons. Sorry for interrupting the pictures but it might be important to say that the map in symmetrical(reflection-wise). [/url] reach_25928757_Full by The Only The, on Flickr[/IMG] Where the man cannon takes you. [/url] reach_25928754_Full by The Only The, on Flickr[/IMG] Base (not really basey but just where a teams initial spawns are. [/url] reach_25928764_Full by The Only The, on Flickr[/IMG] Some room-behind that back wall is where the water and man cannon is. [/url] reach_25928725_Full by The Only The, on Flickr[/IMG] The long stretch. [/url] reach_25928736_Full by The Only The, on Flickr[/IMG] Large center room. Also the loadout camera. [/url] reach_25928741_Full by The Only The, on Flickr[/IMG] Large center room looking from the 2 by 2 bank in the previous picture. The man cannons let off on each side. Enjoy...
The map looks good! I'll have to give it a DL to give a more indepth comment on the map; however, at first glance two things that I really like are the man-cannons that bridge the waterway and the use of the 3x3 blocks as the floor, it's simple yet it really gives the map a nice aethetic feel to it!
About the 3x3 blocks you said you liked... most of them on the floor are gone now because they made it laggy. There's now a nice grey wall now though =p
It looks like you used 3x3 talls, which have natural z-fighting on them. In everyday terms, they're laggy as hell. If you just used 3x3 flats or shorts I doubt you would have that problem. Other than that it looks pretty nice. Good first map.
I'll try that and change as many 3x3 blocks as I can to flats and if that helps then thank you so much.
I also agree that the floor looks really good. I'm also loving the indoor feel to this map. The other cool thing is that you used a mancannon on a indoor map. I haven't seen this done very often, so props to you!
I looks like a very clean and sold how simple the 3x3 wall concept is but how good it adds to the aesthetics I also love the man cannon idea on and enclosed map its a very nice Idea you don't see many of those but on a negative note it does look a little to open in a lot of places like the centre room and a lot of the long stretched corridors. Besides that great map