Phosphorus

Discussion in 'Reach Competitive Maps' started by Beautiful Hell, Jan 11, 2012.

  1. Beautiful Hell

    Beautiful Hell Forerunner

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    Well this would be my first map I post on ForgeHub. I like the layout quite a bit. It's a medium-small indoor map. The images are slightly different as I have updated it. This map has quite a few long range areas and I noticed it had almost no camping spots so I had to add a few.

    Weapons:
    5 dmrs
    1 needle rifle
    2 needlers
    1 assault rifle
    1 magnum
    1 plasma pistol
    1 gravity hammer
    2 plasma grenades
    4 frag grenades

    Gadgets:
    2 light man cannons
    1 sender and receiver node

    Updates:
    The floor is back to the 3x3s. The two up-most ramps only accessible by jetpack are now connected. A teleporter has been added.

    I don't know what else to say so I'll let the images talk for me...
    [​IMG][/url] reach_25928728_Ful1 by The Only The, on Flickr[/IMG]
    View looking out from one of the two corner bases.

    [​IMG][/url] reach_25928744_Full by The Only The, on Flickr[/IMG] Looking from inside the largest room back down near a base.

    [​IMG][/url] reach_25928749_Full by The Only The, on Flickr[/IMG] One of two man cannons.

    Sorry for interrupting the pictures but it might be important to say that the map in symmetrical(reflection-wise).

    [​IMG][/url] reach_25928757_Full by The Only The, on Flickr[/IMG] Where the man cannon takes you.

    [​IMG][/url] reach_25928754_Full by The Only The, on Flickr[/IMG] Base (not really basey but just where a teams initial spawns are.

    [​IMG][/url] reach_25928764_Full by The Only The, on Flickr[/IMG] Some room-behind that back wall is where the water and man cannon is.

    [​IMG][/url] reach_25928725_Full by The Only The, on Flickr[/IMG] The long stretch.

    [​IMG][/url] reach_25928736_Full by The Only The, on Flickr[/IMG] Large center room. Also the loadout camera.

    [​IMG][/url] reach_25928741_Full by The Only The, on Flickr[/IMG] Large center room looking from the 2 by 2 bank in the previous picture. The man cannons let off on each side.

    Enjoy...
     
    #1 Beautiful Hell, Jan 11, 2012
    Last edited: Jan 12, 2012
  2. Hydrolysis

    Hydrolysis Forerunner

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    The map looks good! I'll have to give it a DL to give a more indepth comment on the map; however, at first glance two things that I really like are the man-cannons that bridge the waterway and the use of the 3x3 blocks as the floor, it's simple yet it really gives the map a nice aethetic feel to it!
     
  3. Beautiful Hell

    Beautiful Hell Forerunner

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    About the 3x3 blocks you said you liked... most of them on the floor are gone now because they made it laggy. There's now a nice grey wall now though =p
     
  4. xDTx Kaos

    xDTx Kaos Forerunner
    Senior Member

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    It looks like you used 3x3 talls, which have natural z-fighting on them. In everyday terms, they're laggy as hell. If you just used 3x3 flats or shorts I doubt you would have that problem. Other than that it looks pretty nice. Good first map.
     
  5. Beautiful Hell

    Beautiful Hell Forerunner

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    I'll try that and change as many 3x3 blocks as I can to flats and if that helps then thank you so much.
     
  6. CosmicJosh

    CosmicJosh Forerunner

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    I also agree that the floor looks really good. I'm also loving the indoor feel to this map. The other cool thing is that you used a mancannon on a indoor map. I haven't seen this done very often, so props to you! :D
     
  7. bullet2thehead9

    bullet2thehead9 Forerunner
    Senior Member

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    I looks like a very clean and sold how simple the 3x3 wall concept is but how good it adds to the aesthetics I also love the man cannon idea on and enclosed map its a very nice Idea you don't see many of those but on a negative note it does look a little to open in a lot of places like the centre room and a lot of the long stretched corridors. Besides that great map
     

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