Covenant must assault a UNSC refinery outpost and take it offline and the spartans must stop the assault for as long as they can. Loadout Cam: Human Initial Spawn and Res. Zone: Elite Initial Spawn: Weapon and Vehicle Drops: Spartans: 1x warthog,default(2nd phase) 1x warthog,gauss(3rd phase) 1x Falcon(3rd phase) Elites: 1x banshee(3rd phase) 1x revenant(3rd phase) 1x ghost(2nd phase) Weapons: Spartans: 1x rocket launcher(3rd phase) 1x shotgun(3rd phase) 1x sniper rifle(3rd phase) Elites: 1x plasma launcher(3rd phase) 1x energy sword(3rd phase) 1x focus rifle(3rd phase) Objectives: Phase 1:Covenant assault the bridge and must deactivate generators to power down the barrier to the outpost. Phase 2:Covenant must bomb the UNSC satellite dish. Phase 3:Covenant steal the power core to take power down the oil silo and stop it from mining more oil.
Phase 1 bridge looks incredibly skinny, you will likely just have a lot of players running at each other with little tactical gameplay. Phase 2 looks like it might widen out, but seriously your phase 1 area needs to be about 4 times as wide. (Anticipating next question: no, a man cannon will not be enough. Nor will two.) Also, why do you have spawn points in invasion? They are unused, you need to set up hill markers with respawn labels for each phase. Basic Labeling Info Invasion Theory
Still, remove the spawn points. They aren't ever used. Also, to make the bridge better, try putting another smaller bridge under it on the sides, for people to sneak in.
I want a reply on this because you now insanmiac? well he made a map called homefront, check it out and come back to this map. Almost no diffrecenes right? or is this just coincidence. it really looks like it man even the aethistics.
Dude, if you're going to accuse someone of stealing a map, at least link to the other map. We can't be expected to just find it in a sea of other maps. I looked up Homefront on Forge Hub and found nothing.
It looks a little to cramped in the first phase so that could problems with game play also I looks very nice with aesthetics and try to get rid of the spawn points because in invasion they do nothing oh and one more thing next post try to add more pics
Dark, Obviously this is your first Invasion Map posting on Forgehub, and possibly your first Invasion map, none the less, I would listen to what FlyingShoe has to say, he has been very informative with some of my maps and ever though I havent posted any for a while, I still use his insight on all of them. Probably why I delete them so frequently because they dont meet the standards of a good invasion map.
That map that you made and put it onto ForgeHub, It's simliar to one of the maps that my friends and I played over a year ago I think. Cause the bridge is nearly the same but with different bits and pieces. But the buildings in picture number #1 is a bit different because I remembered that the buildings are alot more closer to the bridge than more far away of the bridge. Oh and you didn't steal the map and changed to your style, it's an unique invasion map. Great Job!!
Yeah, I'd agree in saying this looks a little too similar to Insanmiac's map Homefront. Halo Reach Invasion Map - Homefront Walkthrough - YouTube
Thank you for everyone who has commented and given me both information and constructive criticism.I will use all the feedback I have been given and will fix the map ASAP.Finally,I will let everyone know that while I was not trying to copy/steal Insanmiac`s map it did come off looking a little too similar.