This map is small, symmetrical, 2v2, and has a very nice "natural" feel to it. I am making a preview thread about it because I need help placing cover in some areas and also strategic weapon placements to improve gameplay. The download link: Soft Grandeur 1.0 (That link is certainly not the finished version) Here are a couple screens: Please if you would like to help me please shoot me a friend request, GT: T3h Phish
I can't really see much, by the look of it, me gusta. It would be cool if you posted more like where that incline goes to. Somehow, this reminds me of Spyro..
I like all the grey, very sexy. Really though, you could add something along the outer wall to add some more color. Also If you finish and have pieces left over you should look for better looking flooring because the texture of a 3x3 flat looks bad IMO. Like Shik said I can really see much, so there's not much to say. dl link / overview?
Okay fine! here's the DL link Please tell me what you think, or better yet send me a friendrequest so you can show me your ideas! Remember, it's certainly not the finished product.
That would be great, but testing comes after I have all my stuff together. I'm just going to post it to the TG when I get to 2.0 because I heard that a small 2v2 map could easily get tested.
Is that a shield door waterfall in the coliseum wall? If so, I suggest you stray away from that. It really doesn't look that aesthetically pleasing, just cheap, IMO. I do, however, like your incorporation of natural envoirnment into the map. I'll give this a DL and check it out tomorrow.
Well give me suggestions! Better yet, show me what you think would look better! Also, changed the center, looks alot cleaner now:
I'd have to look at the map if I am going to make suggestions. I don't know what you have left in the forge list as well as budget. Like I said, I'll take a look tomorrow.