Could anybody help me with this? (Kill Barriers aren't working)

Discussion in 'Halo and Forge Discussion' started by Dai Tou Zai, Jan 3, 2012.

  1. Dai Tou Zai

    Dai Tou Zai Forerunner
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    I'm making a custom free for all map and the kill barriers aren't working for some reason does anybody know the reason why? could it be because i use other gametype objects for looks of the map?
     
  2. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    It would help if you told us what the problem is. What's not working?
     
  3. NlBBS

    NlBBS Forerunner

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    Using gametype objectives (flag stands, capture plates) won't affect your kill barriers. WE really need more information on what you've put down, or a DL link to see what you've done wrong.
     
  4. Dai Tou Zai

    Dai Tou Zai Forerunner
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    the game type is slayer just a FFA all i did was place them were i wanted them changed them to boxes instead of circles and then changed the size... i did find out that one of them worked but only one and thats the one were i didn't change the circle or perimeter at all
     
  5. luckiesnipes

    luckiesnipes Ancient
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    You may have moved it while editing the dimensions.
     
  6. MrGreenWithAGun

    MrGreenWithAGun Forerunner
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    It is probably one of the properties of the kill boundary object. For example, SYMMETRY should be set to BOTH, GAME TYPE LABEL should not be set to any specific game or it should be set to the game you want it to be present for, etc. There is one that says you want it to spawn on start, but I forget what the label is called exactly. It should be TRUE.

    If this is not resolved, I would like to download the map and look at it. If you uncovered a bug I would like to look at it.
     
    #6 MrGreenWithAGun, Jan 3, 2012
    Last edited: Jan 3, 2012
  7. Dai Tou Zai

    Dai Tou Zai Forerunner
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    i fixed it thanks :)
     
  8. MrGreenWithAGun

    MrGreenWithAGun Forerunner
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    What was it, pray tell?
     
  9. Dai Tou Zai

    Dai Tou Zai Forerunner
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    i just deleted them and remade them... i think it was a glitch or something
     

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