Aerowalk (Revamped)

Discussion in 'WIP - Works In Progress' started by Auburn, Dec 28, 2011.

  1. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

    Messages:
    1,493
    Likes Received:
    286
    A Quake remake in it's very early stages. Still working on the overlapping problem...​

    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
    #1 Auburn, Dec 28, 2011
    Last edited: Dec 29, 2011
  2. Dobam

    Dobam Ancient
    Forge Critic Senior Member

    Messages:
    932
    Likes Received:
    4
    1. I can help you with Jump pad .... I know how to make different one .

    2. You're starting to forge like all theese guys .

    Anyway i like it .
     
  3. pyro

    pyro The Joker
    Senior Member

    Messages:
    3,703
    Likes Received:
    4
    Jump pads do nothing if you just walk over them but act like a man cannon if you jump while standing on them. There's an explanation and video guide here.
    Ask erupt about quake weapons. He seems to be obsessed with that game.
     
  4. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

    Messages:
    1,477
    Likes Received:
    18
    The map looks pretty nice. Other than the lack of color, I'm liking the quake theme and the loads of height variations.

    Also, are the shield door boxes, teleporters? If so, do something better, more creative with them. They just look boring.
     
    #4 Eightball, Dec 28, 2011
    Last edited: Dec 28, 2011
  5. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

    Messages:
    1,193
    Likes Received:
    803
    lulwut?

    But um, I guess I could try. Mostly the quake weapons are the same as Halo weapons. Grenade Launcher to Grenade Launcher, Rocket Launcher to Rocket Launcher, Shotgun to Shotgun and so forth. The only weapon (as far as I know) on Aerowalk that doesn't have a directly corresponding weapon in Halo is the Railgun, which is mostly the Sniper Rifle of Quake. In Quake, the jumppads shoot you up automatically, they are not manual.

    Also, you're gonna wanna change the tele receiver on the railing. I know that's how it is in the real map, but it's more of a tactical jump across the map from what I can tell. I've never actually played the map, only reason I know anything about it is because I attempted remaking it once. lol. Anyways, good luck, hope I helped.
     
  6. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

    Messages:
    1,493
    Likes Received:
    286
    @Frechys: thanks, I'll invite you sometime and maybe you can give me some help with the weapons.

    @Pyro: Thanks for the link, though I guess it's not what I'm looking for, haha.

    Thanks, I'm trying to put some color into it, but everything I seem to put in it just looks weird.

    Yep, they're teleporters. I have an idea of what to change those too...

    Thanks for the explanation. I think I'm just going to put down my own weapon layout because I have no idea where or what most of the weapons are, haha.
     
    #6 Auburn, Dec 29, 2011
    Last edited: Dec 29, 2011
  7. Naughty Badger

    Naughty Badger Forerunner
    Senior Member

    Messages:
    338
    Likes Received:
    0
    I dont like the use of the coliseum wall flooring in the first two pics. I suggest changing that. Other than that though I believe this looks good and is coming along nicely!
     
    #7 Naughty Badger, Dec 29, 2011
    Last edited: Dec 29, 2011
  8. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

    Messages:
    1,493
    Likes Received:
    286
    That was supposed to be temporary. I forgot to change it, haha. thanks.
     
  9. Eightball

    Eightball Forerunner
    Forge Critic Senior Member

    Messages:
    1,477
    Likes Received:
    18
    What exactly has been "Re-vamped"?
     
  10. Auburn

    Auburn a dope soul
    Forge Critic Senior Member

    Messages:
    1,493
    Likes Received:
    286
    I made the map look a cleaner than it previously did and changed up the weapons, that's all. I guess I should use "updated" instead...
     
    #10 Auburn, Dec 31, 2011
    Last edited: Dec 31, 2011
  11. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    Damn, just discovered this map today while browsing the internet and was gonna remake it... Guess I'm a bit late on that. Nice choice of map.
     
  12. xzamplez

    xzamplez Ancient
    Forge Critic Senior Member

    Messages:
    1,716
    Likes Received:
    3,051
    An amazing map. This is what every custom map designer should strive for. Easily the most popular custom Quake map.

    Though I would like to play on Aerowalk on Halo, I wish you would have taken inspiration, instead of a flat out remake.

    A great example of a solid Aerowalk inspired map is Downrushl by Ponytar. He created it on H1 and ApK remade it for Reach. Hektik seems to be inspired by Aero as well.

    Why do people insist on criticizing object use? Dyb...
     
    #12 xzamplez, Jul 30, 2012
    Last edited: Jul 30, 2012
  13. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    Maybe because some people would like to play on a remake before taking steps to designing something of the same vein? Baby steps man, baby steps. After finding out that Auburn abandoned this, I went ahead and burnt the midnight oil to crank out a remake of this. Perhaps some time down the road I'll make something original inspired off it, but for now I'm content with playing the remake.
     

Share This Page