Hey, I just finished the initial structure of my latest map. It is symmetrical, to an extent. It's flipped flopped. It supports 2-8 players, and so far is set up for CTF/Assault. So here's the pictures-
Looks pretty good, Robert. There are just a few things that bother me- The second picture looks like it has an unruly line of sight. You might want to fix that. Your map name is lacking creativity and originality. Also, you might want to stray away from window use. While they may look aesthetically pleasing, they just add to FRL and are quite obnoxious when people hide behind them constantly. Maybe go with a few columns or something? On the plus side, I like your 1x4 / 2x4 walling. It looks very clean and aesthetically pleasing. Send me an invite so I can check this out sometime.
Yeah, I've tried fixing that long line of sight, but couldn't find a good/creative way to do so(I just end up getting frustrated XD) I'm still debating about the windows. Part of me wants them because I think there are a great addition to the map. But another part of me wants to get rid of them, since I don't want any frame rate lag. We'll see how it plays once I test it. If it causes to much FRL, then I'll get rid of them. And the name right now is just a place holder. But it sure does beat my original placeholder name (it was called Awesome Map... Yeah..) And thanks for the comment, I really appreciate it!