The Lift

Discussion in 'Reach Competitive Maps' started by assasanatorjr, Sep 6, 2011.

  1. assasanatorjr

    assasanatorjr Forerunner

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    This is my first big team battle map so be gentle. The lift has aspects of other maps and a little assasins creed touch, coming from the jump down from the top. both bases are three stories and are the same for both teams. the middle is simple, a lift that takes you to a floating platform. usually a floating platform up high would be a camp spot, but in my map is the exact opposite. there are landmines on the roof of the platform so go up and get the laser, then get the heck out of there if you are not a risky person. the way to get down is to jump into the squares on each side of the middle, this is the assasins creed touch.

    Weapons List:
    DMR x4
    Needle Rifle x4
    Needler x2
    Plasma Pistol x2
    Rockets x1
    Spartan Laser x1
    Frags x4
    Plasma Grenade x4
    Vehicles:
    Warthog x4
    Mongoose x4
    Banshee x2
    Wraith x2
    Ghost x2
    Blue Base
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    Red Base
    [​IMG]

    Middle of Map
    [​IMG]

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    All Comment Appreciated!
     
    #1 assasanatorjr, Sep 6, 2011
    Last edited: Sep 6, 2011
  2. Flameing Bannana

    Flameing Bannana Forerunner

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    I like the idea of the map but the middle looks a little blank. The non-camping platform with the Spartan Laser is a very good idea but is it on instant respawn?
     
  3. Jakisthe

    Jakisthe Forerunner

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    A heads up about the platforms to jump down from the platform on:

    -Jetpacks will make them entirely useless and give JPs a massive advantage
    -trying to jump down, or indeed do any kind of tactical jumping in forge is roughly 5000% easier than it is in an actual fight.
     
  4. Naughty Badger

    Naughty Badger Forerunner
    Senior Member

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    The aesthetics are not the best, but i like the concept of a non-campable are with a power weapon on it. Although how does it work? Does it automatically explode after a certain time, or do you have to shoot it to make it explode? Please clarify.
     
  5. assasanatorjr

    assasanatorjr Forerunner

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    The landmines are set on a 45 sec respawn time so you could shoot them and then go up and hang out for a little while. there are landmines in the middle of the roof to shoot from either bases that make it explode. i am currently tweaking the middle so that it is more playable and aesthetic
     
  6. AMALGAMATIQN

    AMALGAMATIQN Forerunner

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    I don't really understand this map. It's a little barren, and shows no idea of any gameplay dynamics. It's too small of an area to play on (well, the built parts, anyway), and it allows total access to the rest of the Hemorrhage canyon, which I'm not quite sure that you want. Try and figure out a way to condense the gameplay and decrease wanderers and campers.
     
  7. Shik

    Shik Forerunner

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    Those rocks are a mind****, not sure if floating or on the ground.
     
  8. MCGreen24

    MCGreen24 Forerunner

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    I think you could push yourself a little harder in the middle of the map. It seems like you were in a rush to fill space. I suggest you fill with more rocks and maybe bigger more bold structures. Also, the sniper tower in the middle [TOP] is extremely impractical.
     

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