So your probally thinking "how in the world is spire cut out for any type of MLG gameplay." Well, I built this map on the very top of the spire building which makes it symetrical. It plays very good with easy access to the top level because of jet-packs and lifts. Also, it is not "overpowered" because it has only 1 power weapon, the gernade launcher. It is awsome that this map doesen't have that "grey" feeling that alot of symetrical maps have. Sorry with with the lack of forge objects (I could only spawn convienant barriers and ramp stuts). Weapons: 2- Frag Gernades 2- Plasma Gernades 4- DMR's 4- Needle Rifles 2- Magnums 2- Jetpacks 1- Gernade Launcher (118 secs) 2- Healthpacks Each team spawns at a side like this with access to the top level through a lift and the inner level which contains a gernade launcher. The Top Level: no power weapon spawns here, but it is a great power position on the map. Also, you can drop down through the middle and grab a gernade launcher. Each corner (orange and green side) contain a jetpack which makes for a easy escape to the top level. View of inner ring, gernade launcher spawns on top of stand in middle
More pictures soon? We all know what The Spire looks like... and how did this get to version 6, you've placed down hardly anything as it is, what did version 1 look like?
I had some trouble naming this map in the first place and version 6 is the version of MLG settings that the circuit is on. Thanks for the comment!
I think that I'd like to see more pictures. What you have now probably isn't doing your map much justice.