Hey, It's Frigoc1. I used to go on the site, but, once they made the new site, I lost contact. But, I'm back now! Killamanjaro Created by Frigoc1 Download Killamanjaro Here Supported Gametypes: Slayer, Team Slayer, CTF, more to come! Map Description Killamanjaro is an innovative new map that uses many advanced forging techniques. It takes advantage of the use of interlocking and merging to make a pretty balanced map. It is not symmetrical but will prove to be hours of entertainment. *I will post the weapons, vehicles, and power-ups list soon! Also, I will embed my pictures sonn, too!* _________________________________________________ _________________________________________________ Killamanjaro is a great map and I thank everyone who helped me test it and I hope everyone enjoys it.
pretty good map. I noticed a little bit of interlocknig and thats what maps a map fabulous most of the time. but i like your map layout could use a little cleanup though. all-in-all pretty good though.
Not all of it is close quartered. In fact the majority of it is mid-range action. Aside from that, I liked the mix of close range and long range i the map, you blended it very well. But the 2nd base looks significantly smaller. Do you have any weapons/equipment to help out or balance the map so that the Defenders don't have an overpowering advantage?
Shotgun, and camo. One advantage "Base 2" has though is it has like an actual base, almost, with alot of cover. It has a ghost, shotgun, camo, and brute shot. On the other hand, "Base" 1 has a spartan laser, a ghost, and a power drain. Obviously, there are more weapons though. Also, from that description it seems like "Base" 2 has the advantage, but the spartan laser really evens it out in my opinion.
this map looks really good. looks very structured and neat. it has a simple look to it which is good. not too much "flair" it looks like a lot of fun to play on. good job
How does that remind you of regular foundry? W/e, it doesn't matter, just please bump up my bungie.net thread!
Just the way the boxes are clumped together, it reminds me a little of how Foundry is supposed to be a supplies warehouse.
3/5 This map looks like it could be pretty fun to play on =] Interlocking and geomerging is pretty darn good, shows that you have some potential for some great maps. Nice job -Qued-
Can I get some comments on bungie.net please? I know my map isn't the greatest, but I want people on bungie.net to give it a chance. Thanks.