Hello everyone, me again. This time bringing you a new Monster trucks map, Tornado Arena. The reason I made this map is because I've seen quite a few maps like this this, but not any good maps like this. It's been my secret project for a while and I finished it about a week ago and completely got rid of all of the annoying bugs yesterday. I know that no one likes having to read a lot on these posts so I'm going to keep this brief: Below are the player traits and all of the traps that spawn in and at what time. Now that we have all of the boring schturf out of the way, HERE ARE TEH PICTURRS! Spoiler Boop. "Tornado Arena" - YouTube[/QUOTE]
I love this map. It's very well made and extreamly fun. Glad to have helped with the testing. I think you should move the warthog spawns, they are overpowered.
Bomb Sauce Love this map. Tons of fun. Glad fun to play. Add more love and that's about it. Also you should make a special 1v1 map
Hey, I'll give this a dl and see what I think, but the aesthetics look simple yet elegant from the screen shots. I'm not sure if you're aware of this, but there is a way to get more explosives on the map than you're originally allowed;you'll have to read this link though, I can't remember the exact instructions. http://www.forgehub.com/forum/halo-reach-forge-discussion/118186-forge-tips-tricks.html#ExtraToys Hope that helps!
Did ducains tornado map inspire you on making this? What is the line sticking out in the first picture? It looks like a building block. On to the map, looks like a blast to be playing on, I love how the block with the fusion coils are in the center. Looks clean , once I get my router fixed, I would be glad to get a game on this going.
Nah his map didn't inspire me, this is the first thing I attempted to make in Reach (gees that funnel was awful), and that block sticking out is the ramp that the kill balls roll down every 30 seconds. Thanks for the compliments, though, I may be releasing a few updates and alternative game modes sometime soon. Yeah I know about the extra toys glitch, the only problem is that in order for the propane cannons to work I need 2 fusion coils set on "fixed". Let me know what you think when you're done playing on it, I love reading feedback and if there's anything I should fix I'd like to.
I made a new variation of this map for a new gametype, I give you... This is a Rally gametype in which you must drive around avoiding all of the new traps and also trying not to get shot down by the enemy teams. I'm honestly not sure which one kills you more. I recommend 8-16 players, teams of two. Here are some screenies for you guys DOWNLOAD MAP DOWNLOAD GAMETYPE
love tornado wars, You could also use the "Don't Emp me bro!" gametype, as i' sure that it would go great woth this map.
Don't EMP Me Bro is essentially rocket race with grenade launchers. I know you saw my post in the stolen map thread, but I'll put it here for discussion purposes. I still think the closing walls would make a fun version of the map. There's a lot you can do using this as a canvas. If you set it up for race with the destinations crossing the entire diameter of the map it would give people the choice of taking the longer safe road around the outer edge or going deep into the funnel and risking death.
Thats a brilliant idea if this was my map i would totally do that, but its not my map so i just have to hope the map creator does something like that.
The race thing or the walls closing in? I'll probably release a few more maps using this as a canvas, I'm just curious which idea people like the best.