Friction is a symmetrical, layered map that I have been fine-tuning for some time. Its simple design features two levels surrounding a center structure with varying degrees of height and cover and multiple paths of escape. It blends mid to short-range encounters with a select few extensive lines-of-sight and some interesting tactical jumps that are mostly made possible by the numerous large “windows”. ^green side ^red side ^blue side ^lower level A party of at least 4 is recommended, with a maximum of around 12. I would also suggest DMR starts, although there are plenty of long range weapons placed around the map. Weapon locations ("V" denotes lower level): Friction supports every gametype, but has been tested most comprehensively for Slayer (both Team and FFA). I have been very pleased with how well it plays and it is definitely my best map to date. Thanks to the Tester’s Guild for their valuable advice and encouragement, specifically xPoolLifiiiedx, MIKEJOKER17, BumbleBee830, StylishCleric04, Razor6245, F22rapter09 and the many others who helped in this long process (their feedback here). Download Friction
Great map, I did a quick run through and this is amazing. It has an almost Construct feel from Halo 3.
Map looks very well designed...I'll have to give it a playthrough before I can give it in adequate analysis, but great work!