Objective: Humans: The humans can spawn in 4 identical rooms with 2 falcons each. Their goal is to get in the falcons, fly out of their rooms within 30 seconds or a teleporter will spawn and kill them, and dodge the plasma bursts the zombies shoot at them. Zombies: The zombies spawn at the bottom of the arena with a plasma pistol and a concussion rifle. The plasma pistol stuns the falcons, causing them to fall to their deaths and become zombies to help the original alpha zombies. The concussion rifle just distracts and slows down the falcons so the zombies who are using the plasma pistols can stun them better. Player Traits: Humans: The humans spawn with an energy sword even though it's practically useless since you can't reach the zombies while human. They have 0% jumping ability and spawn right next to a falcon. Zombies: The zombies have 0% jumping so they can't reach "the line" where the falcons who are stunned or fly too low are killed. Alpha zombies are dark green and have 200% speed. The regular zombies have 110% speed and are light green. Scoring: The remaining humans get 2 points when they survive the whole round and the zombies get 1 point since the zombies usually kill all of the falcons within 5 minutes. The last man standing gets 2 points for surviving that long. You lose 1 point if you are flying a falcon and are stunned and cross “the line”. There are 3 rounds with 5 minutes each to kill the humans. Pictures: Human spawn location 2 falcons dodging a plasma burst 2 zombies: an alpha zombie on the left and a regular zombie on the right "The line" is the death barrier of the map. If you cross it or even get near it, you will die. Here's a tip: Stay away from "The Line"! 4 falcons hovering trying to dodge a zombie's concussion bullets Download Link Here Custom Gametype link Here
Played on this map LOVED IT!!!!!! Good aesthetics surprised no one commented on this map good gameplay
I play it quite often in my tgifs and it's fun but goes on a bit long so I modified it to make it a bit quicker
Fun! I may have to get a game on it soon myself. It's been weeks since I've played it. Didn't know people actually cared about it besides looking at the dl#. Oh, and here's a cool fact: In the first real pic, what looks like a part of a brace is the timer to see how long you have to get out of the chambers. Green = 20 seconds to go, yellow = 10 seconds to go, and red = dead. I never got around to it, but I meant to make it so you'd have to live for 3 minutes.