Xenon

Discussion in 'Halo and Forge Discussion' started by Preacher001, Oct 29, 2011.

  1. Preacher001

    Preacher001 Forerunner
    Senior Member

    Messages:
    1,598
    Likes Received:
    1,992
    **Notice 06/11/11**
    Official map post is up. Click Xenon to go to the map.

    Here's a sneak peak at a my up and coming Xenon map. It's actually had a couple revisions since the Xenon 3x images were taken but it's mostly visual changes and minor map flow change. So if you like the looks of this, then look forward to the final version that should be posted within the next week.

    This is another micro map in the same spirit as There's no F in Way. If you're familiar with that map then this is little more than double the size with multiple levels. It's dark, heavily blue themed with a reasonable amount of aesthetic value and lets say . . sound effec- t. The revised version that will be out in the next week has even more detail added.

    There are doubles of every weapon. Heavy weapons and power up don't spawn at start and most weapons have had their ammo severely reduced.

    Recommendation - Turn off the motion sensor and turn up the sound

    If you would like to try this early revision feel free to pop in my fileshare and grab it.


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    [​IMG]


    Sorry for the tight shots there's really not much room to move the camera.
     
    #1 Preacher001, Oct 29, 2011
    Last edited: Nov 6, 2011
  2. pyro

    pyro The Joker
    Senior Member

    Messages:
    3,703
    Likes Received:
    4
    One thing about using the stunt ramps, especially with those effects, is that the blue lines on them must be aligned perfectly. You've done an excellent job with them already, but I suggest you put a bit more time into it because even a millimeter difference on those is enough to make a map look shoddy. I'm also not a big fan of the mancannon texture, especially in the environment of your map; it may be best to lower the mancannon so the base is out of sight and put some other aesthetic piece around the bottom. There needs to be something at the base of the mancannon, it just doesn't have to be the mancannon base.
     
    #2 pyro, Oct 29, 2011
    Last edited: Oct 29, 2011
  3. Preacher001

    Preacher001 Forerunner
    Senior Member

    Messages:
    1,598
    Likes Received:
    1,992
    The minor misalignment you see is actually a small bump where the two connect and only looks misaligned from the angle you see in the photo. I needed a slight overlap to get the effect I wanted. I may have made this even tighter in the revision, I'll have to check.

    I actually really like the look of the mancannon in there, not as much in the picture as I do in the map itself. It's not being used as a mancanon anyway. The map is even a little more dark than the pictures shows.

    If you want to get a better look, feel free to go check it out.
     
  4. Javidson Ist

    Javidson Ist Forerunner

    Messages:
    213
    Likes Received:
    0
    I'm looking forward to this. How many players will it take?
     
  5. Preacher001

    Preacher001 Forerunner
    Senior Member

    Messages:
    1,598
    Likes Received:
    1,992
    It's pretty small so it's set up for 1v1. That being said there's 8 initial spawns and 16 respawns. If you check my map There's no F in Way you'll see it didn't stop Atlasisshruggin from cramming people into that small space for some ridiculous fun. Check the second page of posts to see a video of him forgoing my weapons loadout to instead play Swat on it.

    I'm actually looking to get some fun 3-4 player action on Xenon, but then I love fast paced action.
     
    #5 Preacher001, Oct 30, 2011
    Last edited: Oct 30, 2011

Share This Page