Project Misriah

Discussion in 'Reach Casual Maps' started by Ghostlink1, Jul 17, 2011.

  1. Ghostlink1

    Ghostlink1 Forerunner

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    PROJECT MISRIAH

    -STORY-Draco Glaciale
    Project misriah starts from where antsieg der toten left off, with the four characters in there transport falcon, evacuating after there mission got too rough. They were flying from the marine biology lab in eulona. Halfway through the journey they started flying over a deserted canyon in indeos when they where shot down by an aa gun from one of the unsc's weapon testing facilitys which is in progress of working on a secret project. Project Misriah.

    -Teaser Trailer-Draco Glaciale
    ‪Project Misriah teaser trailer‬‏ - YouTube

    -Launch Trailer-Ghostlink1
    ‪Project Misriah trailer‬‏ - YouTube

    -GamePlay-
    Reach zombies is a perfect blend of black ops zombies and halo reach. The idea of being able to fight off endless waves of zombies within reach is an idea that has been floating in the minds of me and my co-forger draco, for a while. The sub standard remakes of black ops maps a lackluster and boring, prone to camping a gamebreaking problems. So what have we done. Their obviously isn't a points system in reach, or an unlimited waves feature. We could have made the time indefinate, but that would of been boring for the zombies. So we focused on progression, cutting the time limit to around 5-7 mins, which is just enough time to go all the way around the map, lose some comrades, unlock pack a punch ang get an extremely strong weapon, only to fall in the last half minute. Barricdes take time to open instead of points, the box is random so it can take a while to get the best weapons, and the soft kill barrier prevents mindless spamming of the box. Perks are littered around the map, more on that later, so progressing around the whole map is to your benefit.

    -Mystery Box-
    The mystery box is fully represented in Project misriah. Gravlifts rotate the weapons in a circuit, for you to chose from, ifyou have good timing. Weapons also spawn and despawn, so while one minute you may have shotguns and fuelrods, the next you may have plasma rifles and repeaters.

    -Perks-
    Project misriah has 4 perks. The first is juggernog. Humans can normally survive two hits. Picking up this oversheild allows you one more. Overs are not permanent, so you must revisit the area if you want a chance at survival. Ghost alows you temporary invisibility, which can not be used in conjunction with jugg. Stamin-up is a sprint, and is permanent. If you prefer you can take reflex, which is evade, it's your choice which you'd rather have.

    -Pack a Punch-
    Pack a Punch is a custom power up that gives you infinite ammo, and greater stopping power. It's unlocked by destroying the fusion coils blocking it, the two switches are placed at opposite ends of the map.

    -Pictures-
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    Default

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    Ghost

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    Grass Room

    [​IMG][​IMG]

    Mystery Box

    [​IMG]

    Reflex

    [​IMG][​IMG]

    Stamin-up

    -Closing Comments-

    I urge you all to download this map. It may seem hard at first, but keep trying out new strategies. We are constantly working on changes, fixes to the map and game type, so any question, queries or suggestions just drop a comment below and i'm sure to reply. Their are 3 different game types for different amounts of people, it's roughly 3:1 ration zombies to humans, so work out for yourself which one to use, i suggest downloading them all just in case. Thanks for your time, and thanks for reading this post. If you want you should check out Anstieg der Toten, it's the first in the series and is also on forge hub. Their is more to come, we have plenty ideas on how to enhance your zombies experience. Thanks again for reading, and happy survival.
     
    #1 Ghostlink1, Jul 17, 2011
    Last edited: Jul 17, 2011
  2. Draco glaciale

    Draco glaciale Forerunner

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    How did you make the pack a punch machine?
     
  3. mcclintonsl

    mcclintonsl Forerunner

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    How do you allow weapon pick up without humans picking up dead zombie's energy swords and just owning with them?
     
  4. EpicChief117

    EpicChief117 Forerunner

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    I love this map. Both of these trailers are epic. The creation of your own perks adds way more originality to the map and the way that you have clearly focused on making a perfect balance renews my faith in the Infection Community.
     
  5. Ghostlink1

    Ghostlink1 Forerunner

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    Thanks for the compliment epic chief, they are really kind words to hear from you. mcclintonsl, i think you'd be surprised how bad energy swords are against zombies, you may be able to fend off one, but if another zombie comes you don't have a chance.
     

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