Hub of the Dead II General Information/FAQ

Discussion in 'Halo and Forge Discussion' started by Shad0w Viper, Oct 12, 2011.

  1. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    Alright alright. Thank you. What are the humans equipment and the starting weapons for both?
     
  2. Ticky

    Ticky Forerunner
    Senior Member

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    The humans always start with sprint and shotgun/pistol combo in the default infection and alpha zombies gametype.
     
  3. DavidJCobb

    DavidJCobb Ancient
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    Submission thread says we have to tag our files with "HuboftheDead". Are you referring to file tags? If so, that... Uh, that could be a slight problem for me. Is tagging mandatory?
     
    #23 DavidJCobb, Oct 25, 2011
    Last edited: Oct 25, 2011
  4. TheOlympusPrime

    TheOlympusPrime Forerunner

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    Any body interested in co-forging with me to make a map for this contest?
     
  5. Shad0w Viper

    Shad0w Viper YOU'RE GOING TO LOVE ME!!!
    Forge Critic Senior Member

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    It's a plus but it won't get you disqualified if you don't do it, you could just ask a friend to tag it for you.
     
  6. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    Hehehe....

    Silly Cobb. You and your programs.
     
  7. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    My map "Erasure. (Dead)", is it allowed even though the template I used was from a map made before september 1st? The issue was brought up to me but I figured since there has major changes to the map as it had never been set up for infection before and now does not support any other pre-existing gametypes that it would be allowed.

    What do you guys think?

    EDIT: Also, I do not expect to win. I just think with the alterations that it may play very well with infection and figured I'd submit it to this rather than posting it.
     
    #27 Blaze, Oct 30, 2011
    Last edited: Oct 30, 2011
  8. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    3rd place, I'm pretty proud of that. After seeing the competition I was quite worried. I didn't really expect to place at all. So thank you. However, I am gutted that my map is escapable. I have searched high and low and I still cannot discover how someone has escaped! Can someone please tell me?
     
    #28 Elliot, Oct 31, 2011
    Last edited: Oct 31, 2011
  9. Rorak Kuroda

    Rorak Kuroda Up All Night
    Forge Critic Senior Member

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    It's possible, though a tad difficult, for humans or zombies to jump out of the window object. It's in the hallway as far from the spawn as possible, and the window looks out on to Hemorrhage.
     
  10. Elliot

    Elliot BIOC
    Forge Critic Senior Member

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    Oh, im literally sat here attempting to get through the window, with no success. Oh well if you say it is then it must be. I will keep that in mind for future maps. Where do you think it could have placed without it being escapable?
     
  11. DavidJCobb

    DavidJCobb Ancient
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    The specific "Window" piece (not the entire window, but that one Forge piece) could be escaped -- I think -- when one Human cooperated to help push another through it. You could replace it with a Block 2x1 Flat (or some other piece that would look better) to fix the exploit.
     

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