Temple is a Slayer map that is compatible with Slayer, Stockpile, and Oddball. It is symmetrical and somewhat small. Description: the map is symmetrical but blue and red base are a bit different due to the base of the map. Red side is more covered by dirt and grass of forge world's base as Blue is not. On the high ground there is a Sniper rifle and on the low ground there is a platform where a Rocket launcher can be found. In the very middle of the map is a circular structure where a Sword is placed. I would suggest this map be played for 2v2s but can be played on 4v4 though it will be more chaotic. Items: 3 Health Kits Weapons: 4 DMRs 2 Needle Rifles 2 ARs 2 Plasma Pistols 2 Magnums 1 Energy Sword 1 Rocket Launcher (only 2 rockets) 1 Sniper Rifle (only 8 shots) 6 Frag grenades 6 Plasma Grenades This is my second map on Forge Hub! Go Here to Check out my First Map Relic! http://www.forgehub.com/forum/reach-competitive-maps/133810-relic.html
Wow I've never seen aesthetic pieces used like these before. I assume you are definitely not new to forging. As for gameplay it looks alright to me, but all I can say is good job!
IMPRESSIVE. I have never seen this level of asthetics in ANY small, indoor map. VERY well done! Deffinatly going to play this in my next TGIF!
*facepalm* Didn't ForgeHub just get over the Aesthetics > Gameplay approach? Back to square one, now...
Uh.. Thanks Zigywig and Tutui99. I didn't know I made the map in that kind of unique/interesting way, Especially when it took me 2 days to make the map. Again Thanks
This map looks great, and how come somebody can't comment on the aesthetics? It's not necessarily saying "ForgeHub" is putting more emphasis on aesthetics. It uses the braces, bridges, windows, pyramids and struts very creatively. My only concern regarding game play is that this may need a bit more cover.