GOLF WORLD CHALLENGE ADVENTURE SERIES Thanks to Doomreaper13 and Evil Necro 89, Golf World Challenge 5 has been unlocked! They were the first to post a completion run of Golf World Challenge 4: Blood Valley. Well done! The future map release criteria remains the same: the release of Gold World Challenge 6 is up to YOU! A fan of Golf World Challenge must beat the level and provide proof. You must use the Golf World Challenge Gametype, use between 1-4 players, and cannot cheat. Either send me a link to your file share, a YouTube video, or upload to forum. (If you upload to forum, please put under a spoiler button). First person to send me a link will unlock the next map for everyone and get a mention in the next post. The second stipulation is that I won’t release the next map until it has been one week from the last map post. Good luck and have fun! This is the fifth level in the adventure series of golf! If you haven’t played the previous four levels, view the links in my signature block or search the Mini Game Map Forum for Golf World Challenges 1 through 4. Download the Golf World Challenge Gametype. This gametype should be used for all Golf World Challenge levels. Continue your adventure around Forge World with up to four players coop (or just yourself) making precise shots, overcoming obstacles, defeating bosses, and solving a few puzzles along the way. There will be 9 maps with a total of 18 holes that are meant to be played in order. Whoever thought we would be playing golf with Halo? GOLF WORLD CHALLENGE #5: SUNSET LAGOON Holes #9 and #10. After a long fight, you have finally destroyed the giant robot, Ball Buster. You continue on the path to the lagoon and prepare yourself for more obstacles ahead. After a long day, the sun begins to set. This lagoon has been known for the creatures that come out when the sun goes down…. Be careful in crossing the lagoon, continue on your quest, and overthrow anything that stands in your way! SOME IMPORTANT NOTES: -Read above for the map release criteria. -I had previously released the first 4 Golf World Challenges on my file share with no announcement. There have been some improvements and updates made to include a new gametype, make sure to re-download each map and use the Golf World Challenge gametype link above. This gametype should be used for all Golf World Challenge levels. -You will have the choice of a golf club or hammer. The physics are different for each, but you will be able to make all shots with either. Highly recommend you practice with both in the earlier levels. Looking up, looking down, running forward (pretty much any movement) will have an effect on how far the ball travels when you hit it. -You may have to look and think a little, but it shouldn’t be too cryptic on where you need to hit the ball. The zoom function will help out. You will know when you have made a good shot. Then search around for an open teleporter. -A teleporter/checkpoint system has been used for these levels. You will not be able to access the next hole until you beat the first one. -You may see Xs on some maps. Don’t try to go there, you will die. You won’t be able to cheat either. -Based on the occasional random nature of Halo physics and lag, the occasional flaw will happen. However, we have spent hours of testing trying to minimize it as much as possible. Know that golf balls should reset automatically every 4 minutes or so if you hit it off the map. -Make sure you have a strong connection with the folks you are playing with. When testing, it was noted that the non-host on a slow connection would have trouble hitting the ball straight due to lag. If you can’t avoid a slow connection with friends, have the host hit the ball. -We have implemented ball returns and ball loaders. Yes, we are aware of games like Haloball that would preclude needing loaders and returns and would spawn balls immediately. First, as much time as it took, it was fun to create these. Second, Haloball rules would just not work for some parts of the level. Third, we wanted to incorporate more than 1 person playing. The other players can load balls, guide player shots in, and explore. Some of the later levels are not so clear cut…. -We tried to make the levels as aesthetically pleasing as possible. Most buildings and architecture have support structures where possible. Our biggest crunch was money. -Finally, Bul1etCatcher and I have teamed up to create these levels and provide some hopefully challenging and entertaining levels to a certain segment of the Halo fan base. Constructive comments are welcome especially if you find flaws not mentioned above. I already appreciate some of the comments I have received so far (including my disturbing-sounding gamertag which Xbox actually recommended....) Have fun!
Challenge Complete I finished GWC #5 last night. It was a good challenge. I thought the fish was hard, but he didn't keep moving the ball with explosives like that snake... Good luck to everyone else. This challenge should be worth an achievement. Here is the link to my fileshare: Bungie.net : Halo Reach : File Details (it took about 1:30 hrs)
Awesome job MikeFest! Way to be patient and keep at it for such a long time in addition to completing it alone. So, thanks to MikeFest, GWC 6: Moonlight Bay has been unlocked and will be posted later tomorrow. The same criteria will apply for me to release GWC 7. Poolio, nice job in beating it in 8 minutes. You should have posted it. Did you have the same luck with GWC 4? I personally think that one is more difficult. You can beat the levels fast if you know how the physics of the golf ball and hammer work. That will get you precise shots, but that typically only comes with a lot of practice. I don't think everyone would consider our maps easy because of that. But you are probably pretty good. And then, sometimes...we all just get lucky shots. However, I guarantee that you will NOT be completing future levels in 8 min on your first try. You'll get your "money's worth". Thanks for playing the levels!
The first shot, I made in 4 attempts, the second was 2, the third then was 1 shot and las was 1. ------------------------------------------------------------------------------------------- That one was annoying because the stupid kill balls at the end, you had to rush the shot, and i always missed, i think i finished it in 22 minutes first try (Took a 3 minute break to eat some cereal).
You must have some pretty good golf skills for that. Most people could not do that including myself. Although I do remember conducting a test playthrough of the Sunset Lagoon, and I hit the fish on the first shot....not easy. Then I conducted another run through and it took me like 25 shots. You have to be in the groove I guess. I challenge you to try to do the same for GWC 6: Moonlight Bay. You will have to do a little bit more than just make accurate golf shots though....Good luck!