GREEN TEA Green Tea is an asymmetrical map I started making around three weeks ago, but then placed it on hold after working on Ruby. So far the map houses as power weapons a grenade launcher, plasma launcher, and concussion rifle this is subject to change and spawn times have not been finalized. The map is a slight co-forge between me and SinlessLegend. Well as always here are some pictures Ladders that leads to grenade launcher spawn Grenade Spawn Another angle of Grenade Spawn Center of Map Man Cannon that leads to center, at other end of hallway that leads to grenade ladder Bottom of Center Hallway leading to center Don't know what to call this. Picnic Area? Closer look of man cannon in picnic area Another entrance to picnic area Another angle Overviews Well that is what I have so far. I still need to add spawns and finalize the weapon set. As always I am looking for anyone willing to test. If you are interested just send me a friend request or message (GT: X2Sora). All future feedback and comments are appreciated.
I love Green Tea. Not the map, just the drink. I jest, the map looks solid Sora. I like it so far, though it's hard to tell from the images. I would add some more interesting pathways personally. It all looks very simplistic, and Im not fond of the way the y-platform looks on that bridge (in my opinion only the lights on those look good though) Im seeing quite a bit of good maps from you Sora, keep up the good work!
The original layout I had for this map was much more complex, but this map was a harsh reminder for me that we are limited in both objects and money. I'll see if I can change the y-platform without making it uglier, hopefully without overlapping textures. Thank you for the feedback it is appreciated, and as always I'll keep truckin'.
This looks pretty cool. The name of the map is somewhat odd, but interesting. The only thing I'd say is to try to break up alittle more of the gray on the walls. Using large platforms is really over-used and they look a bit cheesy. I know it's not the easiest thing, but just experiment alittle. Keep up the good forging, though. This map looks very nice.
Nice job Sora, glad you included me in there, although I think help that much besides a little of aesthetic touches and weapn layout.
Surely if you helped, you would recognize it? Anyway, the map looks pretty solid sora, especially liking the mancannon through the walls Invite me whenever i'm on if you're testing this. And if you're going to organize a test for it then count me in, just send me a pm when it is.
Thanks for the feedback everyone it is appreciated! @ Eightball - Thank you for the feedback it is appreciated. The name is just something temporary, but I may or may not change it. The platforms I will admit was something I threw on there just to break up the gray, I will experiment with what I have left. @ xAudienceofone - The input and idea is appreciated, but I am almost out of windows and walls. @ Sinlesslegend - If it was not for your help with the map I was most likely going to scrap it, that reminds whatever happened to that quad-forge? @ neverendinghalo - It was a different map, I think Ruby. @oh knarly - I will surely make sure to invite you, and if you want I can promote you so you can further test your map.
@ Sinlesslegend - If it was not for your help with the map I was most likely going to scrap it, that reminds whatever happened to that quad-forge? Quote, Sora. Well thanks, why scrap it? even without me it was still worth posting. Hmm.. the quadforge, last time I checked I left neverending in charge of it, I was getting overwhelmed with my maps in progress, as now I have 5 maps I needed to complete.
i have 8 not including the quad but i think that the quadforge is dead, your not the only one overwelhmed but it looks good nonethe less. eventhough i still think that i joined then got booted lol
Having played this as of yesterday, I must say this map is pretty stinking awesome! It works perfectly and keeps action up to tip top level! It worked well for our free for all game but I think it'd be even better for 2v2! If you can find improvements to make to it, which will be very hard, then I am going to be even more excited for the release of this map!